#[doc = "Indicates the armed/disarmed status of each alarm. A write to the corresponding ALARMx register arms the alarm. Alarms automatically disarm upon firing, but writing ones here will disarm immediately without waiting to fire."]
#[repr(transparent)]
#[derive(Copy, Clone, Eq, PartialEq)]
pub struct Armed(pub u32);
impl Armed {
#[inline(always)]
pub const fn armed(&self) -> u8 {
let val = (self.0 >> 0usize) & 0x0f;
val as u8
}
#[inline(always)]
pub fn set_armed(&mut self, val: u8) {
self.0 = (self.0 & !(0x0f << 0usize)) | (((val as u32) & 0x0f) << 0usize);
}
}
impl Default for Armed {
#[inline(always)]
fn default() -> Armed {
Armed(0)
}
}
#[doc = "Set bits high to enable pause when the corresponding debug ports are active"]
#[repr(transparent)]
#[derive(Copy, Clone, Eq, PartialEq)]
pub struct Dbgpause(pub u32);
impl Dbgpause {
#[doc = "Pause when processor 0 is in debug mode"]
#[inline(always)]
pub const fn dbg0(&self) -> bool {
let val = (self.0 >> 1usize) & 0x01;
val != 0
}
#[doc = "Pause when processor 0 is in debug mode"]
#[inline(always)]
pub fn set_dbg0(&mut self, val: bool) {
self.0 = (self.0 & !(0x01 << 1usize)) | (((val as u32) & 0x01) << 1usize);
}
#[doc = "Pause when processor 1 is in debug mode"]
#[inline(always)]
pub const fn dbg1(&self) -> bool {
let val = (self.0 >> 2usize) & 0x01;
val != 0
}
#[doc = "Pause when processor 1 is in debug mode"]
#[inline(always)]
pub fn set_dbg1(&mut self, val: bool) {
self.0 = (self.0 & !(0x01 << 2usize)) | (((val as u32) & 0x01) << 2usize);
}
}
impl Default for Dbgpause {
#[inline(always)]
fn default() -> Dbgpause {
Dbgpause(0)
}
}
#[doc = "Interrupt Enable"]
#[repr(transparent)]
#[derive(Copy, Clone, Eq, PartialEq)]
pub struct Int(pub u32);
impl Int {
#[inline(always)]
pub const fn alarm(&self, n: usize) -> bool {
assert!(n < 4usize);
let offs = 0usize + n * 1usize;
let val = (self.0 >> offs) & 0x01;
val != 0
}
#[inline(always)]
pub fn set_alarm(&mut self, n: usize, val: bool) {
assert!(n < 4usize);
let offs = 0usize + n * 1usize;
self.0 = (self.0 & !(0x01 << offs)) | (((val as u32) & 0x01) << offs);
}
}
impl Default for Int {
#[inline(always)]
fn default() -> Int {
Int(0)
}
}
#[doc = "Set high to pause the timer"]
#[repr(transparent)]
#[derive(Copy, Clone, Eq, PartialEq)]
pub struct Pause(pub u32);
impl Pause {
#[inline(always)]
pub const fn pause(&self) -> bool {
let val = (self.0 >> 0usize) & 0x01;
val != 0
}
#[inline(always)]
pub fn set_pause(&mut self, val: bool) {
self.0 = (self.0 & !(0x01 << 0usize)) | (((val as u32) & 0x01) << 0usize);
}
}
impl Default for Pause {
#[inline(always)]
fn default() -> Pause {
Pause(0)
}
}