[][src]Function rouille::start_server

pub fn start_server<A, F>(addr: A, handler: F) -> ! where
    A: ToSocketAddrs,
    F: Send + Sync + 'static + Fn(&Request) -> Response

Starts a server and uses the given requests handler.

The request handler takes a &Request and must return a Response to send to the user.

Note: start_server is meant to be an easy-to-use function. If you want more control, see the Server struct.

Common mistakes

The handler must capture its environment by value and not by reference ('static). If you use closure, don't forget to put move in front of the closure.

The handler must also be thread-safe (Send and Sync). For example this handler isn't thread-safe:

let mut requests_counter = 0;

rouille::start_server("localhost:80", move |request| {
    requests_counter += 1;

    // ... rest of the handler ...
# panic!()

Multiple requests can be processed simultaneously, therefore you can't mutably access variables from the outside.

Instead you must use a Mutex:

use std::sync::Mutex;
let requests_counter = Mutex::new(0);

rouille::start_server("localhost:80", move |request| {
    *requests_counter.lock().unwrap() += 1;

    // rest of the handler

Panic handling in the handler

If your request handler panicks, a 500 error will automatically be sent to the client.


This function will panic if the server starts to fail (for example if you use a port that is already occupied) or if the socket is force-closed by the operating system.

If you need to handle these situations, please see Server.