Module rosu_pp::parse[][src]

Structs

Beatmap

The main beatmap struct containing all data relevant for difficulty and pp calculation

BeatmapAttributes

Summary struct for a Beatmap’s attributes.

DifficultyPoint

TimingPoint that depends on a previous one.

HitObject

“Intermediate” hitobject created through parsing. Each mode will handle them differently.

Pos2

Simple (x, y) coordinate / vector

TimingPoint

New rhythm speed change.

Enums

GameMode

The mode of a beatmap.

HitObjectKind

Further data related to specific object types.

ParseError
PathType

The type of curve of a slider.

Traits

HitSound

Type Definitions

ParseResult