Sets up the main() function for each build target
Arguments passed for each draw of the game
An image that can be displayed by the runtime.
Holds information about the Game
Arguments passed for each audio render of the game
A sound that can be played by the runtime.
Arguments passed for each step of the game
Input device types, will resolve to a InputDevice
The core trait used by Romy, games need to implement this. Romy will use these methods to run the game.
Connects a Game to the Wasm erxports