Struct rodio::Sink[][src]

pub struct Sink { /* fields omitted */ }

Handle to an device that outputs sounds.

Dropping the Sink stops all sounds. You can use detach if you want the sounds to continue playing.

Methods

impl Sink
[src]

Builds a new Sink.

Appends a sound to the queue of sounds to play.

The value 1.0 is the "normal" volume (unfiltered input). Any value other than 1.0 will multiply each sample by this value.

Changes the volume of the sound.

The value 1.0 is the "normal" volume (unfiltered input). Any value other than 1.0 will multiply each sample by this value.

Resumes playback of a paused sink.

No effect if not paused.

Pauses playback of this sink.

No effect if already paused.

A paused sink can be resumed with play().

Gets if a sink is paused

Sinks can be paused and resumed using pause() and play(). This returns true if the sink is paused.

Stops the sink by emptying the queue.

Destroys the sink without stopping the sounds that are still playing.

Sleeps the current thread until the sound ends.

Returns true if this sink has no more sounds to play.

Trait Implementations

impl Drop for Sink
[src]

Executes the destructor for this type. Read more

Auto Trait Implementations

impl Send for Sink

impl Sync for Sink