FindLobby

Struct FindLobby 

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pub struct FindLobby<C, M, R = Standard> { /* private fields */ }
Expand description

Fluent builder constructing a request to FindLobby.

Finds a lobby based on the given criteria. If a lobby is not found and prevent_auto_create_lobby is true, a new lobby will be created.

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impl<C, M, R> FindLobby<C, M, R>

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pub async fn send(self) -> Result<FindLobbyOutput, SdkError<FindLobbyError>>
where R::Policy: SmithyRetryPolicy<FindLobbyInputOperationOutputAlias, FindLobbyOutput, FindLobbyError, FindLobbyInputOperationRetryAlias>,

Sends the request and returns the response.

If an error occurs, an SdkError will be returned with additional details that can be matched against.

By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.

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pub fn game_modes(self, input: impl Into<String>) -> Self

Appends an item to game_modes.

To override the contents of this collection use set_game_modes.

Game modes to match lobbies against.

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pub fn set_game_modes(self, input: Option<Vec<String>>) -> Self

Game modes to match lobbies against.

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pub fn regions(self, input: impl Into<String>) -> Self

Appends an item to regions.

To override the contents of this collection use set_regions.

Regions to match lobbies against. If not specified, the optimal region will be determined and will attempt to find lobbies in that region.

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pub fn set_regions(self, input: Option<Vec<String>>) -> Self

Regions to match lobbies against. If not specified, the optimal region will be determined and will attempt to find lobbies in that region.

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pub fn prevent_auto_create_lobby(self, input: bool) -> Self

Prevents a new lobby from being created when finding a lobby. If no lobby is found, a MATCHMAKER_LOBBY_NOT_FOUND error will be thrown.

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pub fn set_prevent_auto_create_lobby(self, input: Option<bool>) -> Self

Prevents a new lobby from being created when finding a lobby. If no lobby is found, a MATCHMAKER_LOBBY_NOT_FOUND error will be thrown.

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pub fn captcha(self, input: CaptchaConfig) -> Self

Methods to verify a captcha.

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pub fn set_captcha(self, input: Option<CaptchaConfig>) -> Self

Methods to verify a captcha.

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pub fn origin(self, input: impl Into<String>) -> Self

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pub fn set_origin(self, input: Option<String>) -> Self

Trait Implementations§

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impl<C: Clone, M: Clone, R: Clone> Clone for FindLobby<C, M, R>

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fn clone(&self) -> FindLobby<C, M, R>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<C: Debug, M: Debug, R: Debug> Debug for FindLobby<C, M, R>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<C, M, R> Freeze for FindLobby<C, M, R>

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impl<C, M, R = Standard> !RefUnwindSafe for FindLobby<C, M, R>

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impl<C, M, R> Send for FindLobby<C, M, R>
where C: Sync + Send, M: Sync + Send, R: Sync + Send,

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impl<C, M, R> Sync for FindLobby<C, M, R>
where C: Sync + Send, M: Sync + Send, R: Sync + Send,

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impl<C, M, R> Unpin for FindLobby<C, M, R>

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impl<C, M, R = Standard> !UnwindSafe for FindLobby<C, M, R>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where T: Clone,

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type Owned = T

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fn to_owned(&self) -> T

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fn clone_into(&self, target: &mut T)

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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where S: Into<Dispatch>,

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