pub struct FindLobby<C, M, R = Standard> { /* private fields */ }Expand description
Fluent builder constructing a request to FindLobby.
Finds a lobby based on the given criteria. If a lobby is not found and prevent_auto_create_lobby is true, a new lobby will be created.
Implementations§
Source§impl<C, M, R> FindLobby<C, M, R>
impl<C, M, R> FindLobby<C, M, R>
Sourcepub async fn send(self) -> Result<FindLobbyOutput, SdkError<FindLobbyError>>where
R::Policy: SmithyRetryPolicy<FindLobbyInputOperationOutputAlias, FindLobbyOutput, FindLobbyError, FindLobbyInputOperationRetryAlias>,
pub async fn send(self) -> Result<FindLobbyOutput, SdkError<FindLobbyError>>where
R::Policy: SmithyRetryPolicy<FindLobbyInputOperationOutputAlias, FindLobbyOutput, FindLobbyError, FindLobbyInputOperationRetryAlias>,
Sends the request and returns the response.
If an error occurs, an SdkError will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn game_modes(self, input: impl Into<String>) -> Self
pub fn game_modes(self, input: impl Into<String>) -> Self
Appends an item to game_modes.
To override the contents of this collection use set_game_modes.
Game modes to match lobbies against.
Sourcepub fn set_game_modes(self, input: Option<Vec<String>>) -> Self
pub fn set_game_modes(self, input: Option<Vec<String>>) -> Self
Game modes to match lobbies against.
Sourcepub fn regions(self, input: impl Into<String>) -> Self
pub fn regions(self, input: impl Into<String>) -> Self
Appends an item to regions.
To override the contents of this collection use set_regions.
Regions to match lobbies against. If not specified, the optimal region will be determined and will attempt to find lobbies in that region.
Sourcepub fn set_regions(self, input: Option<Vec<String>>) -> Self
pub fn set_regions(self, input: Option<Vec<String>>) -> Self
Regions to match lobbies against. If not specified, the optimal region will be determined and will attempt to find lobbies in that region.
Sourcepub fn prevent_auto_create_lobby(self, input: bool) -> Self
pub fn prevent_auto_create_lobby(self, input: bool) -> Self
Prevents a new lobby from being created when finding a lobby. If no lobby is found, a MATCHMAKER_LOBBY_NOT_FOUND error will be thrown.
Sourcepub fn set_prevent_auto_create_lobby(self, input: Option<bool>) -> Self
pub fn set_prevent_auto_create_lobby(self, input: Option<bool>) -> Self
Prevents a new lobby from being created when finding a lobby. If no lobby is found, a MATCHMAKER_LOBBY_NOT_FOUND error will be thrown.
Sourcepub fn captcha(self, input: CaptchaConfig) -> Self
pub fn captcha(self, input: CaptchaConfig) -> Self
Methods to verify a captcha.
Sourcepub fn set_captcha(self, input: Option<CaptchaConfig>) -> Self
pub fn set_captcha(self, input: Option<CaptchaConfig>) -> Self
Methods to verify a captcha.
pub fn origin(self, input: impl Into<String>) -> Self
pub fn set_origin(self, input: Option<String>) -> Self
Trait Implementations§
Auto Trait Implementations§
impl<C, M, R> Freeze for FindLobby<C, M, R>
impl<C, M, R = Standard> !RefUnwindSafe for FindLobby<C, M, R>
impl<C, M, R> Send for FindLobby<C, M, R>
impl<C, M, R> Sync for FindLobby<C, M, R>
impl<C, M, R> Unpin for FindLobby<C, M, R>
impl<C, M, R = Standard> !UnwindSafe for FindLobby<C, M, R>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more