Expand description

Data structures used by operation inputs/outputs.

Modules

Structs

A game handle.

External links for this group.

A group handle.

A group join request.

A group member.

A list of group profiles.

A group summary.

External links for an identity.

The game an identity is currently participating in.

An identity handle.

Information about the identity’s current status, party, and active game.

A party activity denoting that the party is idle.

A party activity denoting that the party is currently searching for a lobby.

A party activity denoting that the party is currently in a lobby.

External links for a party.

A party handle.

A party lobby.

A presigned request used to upload files. Upload your file to the given URL via a PUT request.

An error given by failed content validation.

Provided by watchable endpoints used in blocking loops.

Enums

Denotes the status of a group invite code when consuming.

The current publicity value for the given group.

The current status of an identity. This helps players understand if another player is currently playing or has their game in the background.

A union representing the activity of a given party.