[][src]Struct riker::actors::ActorSystem

pub struct ActorSystem {
    pub exec: ThreadPool,
    pub timer: Sender<Job>,
    pub sys_channels: Option<SysChannels>,
    // some fields omitted
}

The actor runtime and common services coordinator

The ActorSystem provides a runtime on which actors are executed. It also provides common services such as channels, persistence and scheduling. The ActorSystem is the heart of a Riker application, starting serveral threads when it is created. Create only one instance of ActorSystem per application.

Fields

exec: ThreadPooltimer: Sender<Job>sys_channels: Option<SysChannels>

Methods

impl ActorSystem[src]

pub fn new() -> Result<ActorSystem, SystemError>[src]

Create a new ActorSystem instance

Requires a type that implements the Model trait.

pub fn with_name(name: &str) -> Result<ActorSystem, SystemError>[src]

Create a new ActorSystem instance with provided name

Requires a type that implements the Model trait.

pub fn with_config(name: &str, cfg: Config) -> Result<ActorSystem, SystemError>[src]

Create a new ActorSystem instance bypassing default config behavior

pub fn start_date(&self) -> &DateTime<Utc>[src]

Returns the system start date

pub fn uptime(&self) -> u64[src]

Returns the number of seconds since the system started

pub fn host(&self) -> Arc<String>[src]

Returns the hostname used when the system started

The host is used in actor addressing.

Currently not used, but will be once system clustering is introduced.

pub fn id(&self) -> Uuid[src]

Returns the UUID assigned to the system

pub fn name(&self) -> String[src]

Returns the name of the system

pub fn print_tree(&self)[src]

pub fn user_root(&self) -> &BasicActorRef[src]

Returns the user root actor reference

pub fn sys_root(&self) -> &BasicActorRef[src]

Returns the system root actor reference

pub fn temp_root(&self) -> &BasicActorRef[src]

Reutrns the temp root actor reference

pub fn sys_events(&self) -> &ActorRef<ChannelMsg<SystemEvent>>[src]

Returns a reference to the system events channel

pub fn dead_letters(&self) -> &ActorRef<DLChannelMsg>[src]

Returns a reference to the dead letters channel

pub fn publish_event(&self, evt: SystemEvent)[src]

pub fn config(&self) -> Config[src]

Returns the Config used by the system

pub fn sys_actor_of<A>(
    &self,
    props: BoxActorProd<A>,
    name: &str
) -> Result<ActorRef<A::Msg>, CreateError> where
    A: Actor
[src]

Create an actor under the system root

pub fn shutdown(&self) -> Receiver<()>[src]

Shutdown the actor system

Attempts a graceful shutdown of the system and all actors. Actors will receive a stop message, executing actor.post_stop.

Does not block. Returns a future which is completed when all actors have successfully stopped.

Trait Implementations

impl ActorRefFactory for ActorSystem[src]

impl TmpActorRefFactory for ActorSystem[src]

impl ActorSelectionFactory for ActorSystem[src]

impl Run for ActorSystem[src]

impl Timer for ActorSystem[src]

impl Sync for ActorSystem[src]

impl Clone for ActorSystem[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Send for ActorSystem[src]

impl Debug for ActorSystem[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Message for T where
    T: 'static + Send + Clone + Debug
[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]