[−][src]Struct riker::actors::ActorSystem
The actor runtime and common services coordinator
The ActorSystem
provides a runtime on which actors are executed.
It also provides common services such as channels, persistence
and scheduling. The ActorSystem
is the heart of a Riker application,
starting serveral threads when it is created. Create only one instance
of ActorSystem
per application.
Fields
proto: Arc<ProtoSystem>
kernel: Option<KernelRef<Msg>>
event_store: Option<ActorRef<Msg>>
sys_channels: Option<SysChannels<Msg>>
Methods
impl<Msg: Message> ActorSystem<Msg>
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impl<Msg: Message> ActorSystem<Msg>
pub fn new<Mdl>(model: &Mdl) -> Result<ActorSystem<Msg>, SystemError> where | [src] |
Create a new ActorSystem
instance
Requires a type that implements the Model
trait.
pub fn with_name<Mdl>( | [src] |
Create a new ActorSystem
instance with provided name
Requires a type that implements the Model
trait.
pub fn with_config<Mdl>( | [src] |
Create a new ActorSystem
instance bypassing default config behavior
Requires a type that implements the Model
trait.
pub fn shutdown( | [src] |
Shutdown the actor system
Attempts a graceful shutdown of the system and all actors.
Actors will receive a stop message, executing actor.post_stop
.
Does not block. Returns a future which is completed when all actors have successfully stopped.
pub fn start_date(&self) -> &DateTime<Utc> | [src] |
Returns the system start date
pub fn uptime(&self) -> u64 | [src] |
Returns the number of seconds since the system started
pub fn host(&self) -> Arc<String> | [src] |
Returns the hostname used when the system started
The host is used in actor addressing.
Currently not used, but will be once system clustering is introduced.
pub fn id(&self) -> Uuid | [src] |
Returns the UUID assigned to the system
pub fn name(&self) -> String | [src] |
Returns the name of the system
pub fn print_tree(&self) | [src] |
pub fn user_root(&self) -> &ActorRef<Msg> | [src] |
Returns the user root actor reference
pub fn system_root(&self) -> &ActorRef<Msg> | [src] |
Returns the system root actor reference
pub fn temp_root(&self) -> &ActorRef<Msg> | [src] |
Reutrns the temp root actor reference
pub fn default_stream(&self) -> &ActorRef<Msg> | [src] |
Returns a reference to the default stream channel
pub fn event_stream(&self) -> &ActorRef<Msg> | [src] |
Returns a reference to the event stream channel
pub fn dead_letters(&self) -> &ActorRef<Msg> | [src] |
Returns a reference to the dead letters channel
pub fn io_manager(&self) -> &ActorRef<Msg> | [src] |
Returns a reference to the IO Manager
pub fn config(&self) -> Config | [src] |
Returns the Config
used by the system
pub fn sys_actor_of( | [src] |
Create an actor under the system root
Trait Implementations
impl<Msg> ActorRefFactory for ActorSystem<Msg> where
Msg: Message,
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impl<Msg> ActorRefFactory for ActorSystem<Msg> where
Msg: Message,
type Msg = Msg
fn actor_of( | [src] |
fn stop(&self, actor: &ActorRef<Self::Msg>) | [src] |
impl<Msg> TmpActorRefFactory for ActorSystem<Msg> where
Msg: Message,
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impl<Msg> TmpActorRefFactory for ActorSystem<Msg> where
Msg: Message,
type Msg = Msg
fn tmp_actor_of( | [src] |
impl<Msg> ActorSelectionFactory for ActorSystem<Msg> where
Msg: Message,
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impl<Msg> ActorSelectionFactory for ActorSystem<Msg> where
Msg: Message,
impl<Msg> Timer for ActorSystem<Msg> where
Msg: Message,
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impl<Msg> Timer for ActorSystem<Msg> where
Msg: Message,
type Msg = Msg
fn schedule<T>( | [src] |
fn schedule_once<T>( | [src] |
fn schedule_at_time<T>( | [src] |
fn cancel_schedule(&self, id: Uuid) | [src] |
impl<Msg> ExecutionContext for ActorSystem<Msg> where
Msg: Message,
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impl<Msg> ExecutionContext for ActorSystem<Msg> where
Msg: Message,
fn execute<F>(&self, f: F) -> RemoteHandle<F::Output> where | [src] |
impl<Msg: Message> Send for ActorSystem<Msg>
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impl<Msg: Message> Send for ActorSystem<Msg>
impl<Msg: Message> Sync for ActorSystem<Msg>
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impl<Msg: Message> Sync for ActorSystem<Msg>
impl<Msg: Clone + Message> Clone for ActorSystem<Msg>
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impl<Msg: Clone + Message> Clone for ActorSystem<Msg>
fn clone(&self) -> ActorSystem<Msg> | [src] |
fn clone_from(&mut self, source: &Self) | 1.0.0 [src] |
Performs copy-assignment from source
. Read more
impl<Msg> Debug for ActorSystem<Msg> where
Msg: Message,
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impl<Msg> Debug for ActorSystem<Msg> where
Msg: Message,
Blanket Implementations
impl<T> From for T
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impl<T> From for T
impl<T, U> Into for T where
U: From<T>,
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impl<T, U> Into for T where
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
impl<T, U> TryFrom for T where
T: From<U>,
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impl<T, U> TryFrom for T where
T: From<U>,
type Error = !
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error> | [src] |
impl<T> Borrow for T where
T: ?Sized,
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impl<T> Borrow for T where
T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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impl<T> BorrowMut for T where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T | [src] |
impl<T, U> TryInto for T where
U: TryFrom<T>,
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impl<T, U> TryInto for T where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error> | [src] |
impl<T> Any for T where
T: 'static + ?Sized,
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impl<T> Any for T where
T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId | [src] |