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use std::hash::{Hash, Hasher};
use std::fmt;
use std::sync::Arc;
pub type ActorId = u32;
#[derive(Clone)]
pub struct ActorUri {
pub uid: ActorId,
pub name: Arc<String>,
pub path: Arc<String>,
pub host: Arc<String>,
}
impl ActorUri {
pub fn temp() -> ActorUri {
ActorUri {
uid: 0,
name: Arc::new(String::default()),
path: Arc::new("/temp/temp_path".to_string()),
host: Arc::new(String::default()),
}
}
}
impl PartialEq for ActorUri {
fn eq(&self, other: &ActorUri) -> bool {
self.path == other.path
}
}
impl Eq for ActorUri { }
impl Hash for ActorUri {
fn hash<H: Hasher>(&self, state: &mut H) {
self.path.hash(state);
}
}
impl fmt::Display for ActorUri {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "ActorUri[{}]", self.path)
}
}
impl fmt::Debug for ActorUri {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "ActorUri[{}://{}#{}]", self.host, self.path, self.uid)
}
}