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use failure::Error;
use failure::ResultExt;
use failure::err_msg;
use log::{debug};
use std::env;
use std::path::{Path, PathBuf};
use std::process::Command;
use walkdir::{DirEntry, WalkDir};
pub fn get_home_files() -> Option<Vec<PathBuf>> {
match env::var("HOME") {
Ok(dir) => {
Some(WalkDir::new(dir)
.into_iter()
.filter_entry(|e| is_not_hidden(e))
.filter_map(|entry| entry.ok())
.filter_map(|entry| {
Some(entry.path().to_path_buf())
})
.collect())
},
_ => None
}
}
pub fn open_file_in_default_app(path: &Path) -> Result<(), Error> {
println!("Launching: xdg-open {:?}", path);
Command::new("xdg-open")
.arg(&path.as_os_str())
.output()
.with_context(|_| err_msg("Failed to run xdg-open"))?;
Ok(())
}
fn is_hidden(entry: &DirEntry) -> bool {
entry
.file_name()
.to_str()
.map(|s| s.starts_with("."))
.unwrap_or(false)
}
fn is_not_hidden(entry: &DirEntry) -> bool {
entry
.file_name()
.to_str()
.map(|s| entry.depth() == 0 || !s.starts_with("."))
.unwrap_or(false)
}