Module rhusics::collide::prelude3d
[−]
[src]
Type wrappers and convenience functions for 3D collision detection
Reexports
pub use collide::Collider; |
pub use collide::CollisionMode; |
Structs
ConvexPolyhedron |
Convex polyhedron primitive. |
Cuboid |
Cuboid primitive. |
Sphere |
Sphere primitive |
Enums
CollisionStrategy |
Collision strategy to use for collisions. |
Type Definitions
BodyPose3 |
Body pose transform for 3D, see BodyPose for more information. |
BroadBruteForce3 |
Broad phase brute force algorithm for 3D, see BruteForce for more information. |
CollisionShape3 |
Collision shape for 3D, see CollisionShape for more information |
GJK3 |
GJK algorithm for 3D, see GJK for more information. |
Particle3 |
3D particle |
SweepAndPrune3 |
Broad phase sweep and prune algorithm |