pub type PhysicalEntityParts3<'a, S, T, Y> = PhysicalEntityParts<'a, Primitive3<S>, Y, Quaternion<S>, Vector3<S>, Vector3<S>, Matrix3<S>, Aabb3<S>, T>;
Expand description

SystemData for 3D

Type parameters:

  • S: Scalar type (f32 or f64)
  • T: Transform type (BodyPose3 or similar)
  • Y: Collision shape type, see Collider