Module rg3d::utils::raw_mesh [−][src]
Expand description
Raw mesh is a procedural mesh builder, all you can do with it is to insert vertices one-by-one and it will automatically build faces by skipping duplicated vertices. Main usage of it - optimize “triangle soup” into mesh so adjacent faces will have shared edges. Raw mesh itself does not have any methods, it is just a final result of RawMeshBuilder.
Structs
See module docs.
See module docs.
Raw vertex is just a point in 3d space that supports hashing.