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Module rg3d::utils::raw_mesh[][src]

Expand description

Raw mesh is a procedural mesh builder, all you can do with it is to insert vertices one-by-one and it will automatically build faces by skipping duplicated vertices. Main usage of it - optimize “triangle soup” into mesh so adjacent faces will have shared edges. Raw mesh itself does not have any methods, it is just a final result of RawMeshBuilder.

Structs

See module docs.

See module docs.

Raw vertex is just a point in 3d space that supports hashing.