Trait rfw_scene::AnimationNode[][src]

pub trait AnimationNode {
    fn set_translation(&mut self, translation: [f32; 3]);
fn set_rotation(&mut self, rotation: [f32; 4]);
fn set_scale(&mut self, scale: [f32; 3]);
fn set_weights(&mut self, weights: &[f32]);
fn update_matrix(&mut self); }

Required methods

Implementors