Trait rfw_scene::AnimationNode [−][src]
pub trait AnimationNode { fn set_translation(&mut self, translation: [f32; 3]); fn set_rotation(&mut self, rotation: [f32; 4]); fn set_scale(&mut self, scale: [f32; 3]); fn set_weights(&mut self, weights: &[f32]); fn update_matrix(&mut self); }
Required methods
fn set_translation(&mut self, translation: [f32; 3])
fn set_rotation(&mut self, rotation: [f32; 4])
fn set_weights(&mut self, weights: &[f32])
fn update_matrix(&mut self)