#![allow(unused)]
use crate::prelude::*;
pub struct IndustryGroup<'a> {
pub(crate) esi: &'a Esi,
}
#[derive(Debug, Deserialize, Serialize, Clone)]
#[allow(missing_docs)]
pub struct CostIndex {
pub activity: String,
pub cost_index: f64,
}
#[derive(Debug, Deserialize, Serialize, Clone)]
#[allow(missing_docs)]
pub struct IndustrialSystem {
pub cost_indices: Vec<CostIndex>,
pub solar_system_id: i32,
}
#[derive(Debug, Deserialize, Serialize, Clone)]
#[allow(missing_docs)]
pub struct IndustryJob {
pub activity_id: i32,
pub blueprint_id: i64,
pub blueprint_location_id: i64,
pub blueprint_type_id: i32,
pub completed_character_id: Option<i32>,
pub completed_date: Option<String>,
pub cost: Option<f64>,
pub duration: i32,
pub end_date: String,
pub facility_id: i64,
pub installer_id: i32,
pub job_id: i32,
pub licensed_runs: Option<i32>,
pub output_location_id: i64,
pub pause_date: Option<String>,
pub probability: Option<f64>,
pub product_type_id: Option<i32>,
pub runs: i32,
pub start_date: String,
pub station_id: i64,
pub status: String,
pub successful_runs: Option<i32>,
}
impl<'a> IndustryGroup<'a> {
api_get!(
get_industry_systems,
"get_industry_systems",
RequestType::Public,
Vec<IndustrialSystem>,
);
api_get!(
get_character_industry_jobs,
"get_characters_character_id_industry_jobs",
RequestType::Authenticated,
Vec<IndustryJob>,
(character_id: i32) => "{character_id}";
Optional(include_completed: bool) => "include_completed"
);
}