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//! Retroimg processing library.
//!
//! Convert images to appear to be displayed on retro IBM hardware.
//! It can also be used to reduce the color depth of existing images
//! for use in DOS game development.
//!
//! See the various functions in this module
//! (and the submodule [`color`])
//! for more information.
use image::imageops::{resize, FilterType};
use image::{GenericImage, ImageBuffer, Pixel, RgbImage};
use num_rational::Ratio;
use snafu::Snafu;
pub mod color;
pub use crate::color::{ColorDepth, FixedPalette};
/// This is just another name for a cubic resize.
///
/// Prefer using small values of `nwidth` and `nheight`.
pub fn reduce<I: 'static>(
img: &I,
nwidth: u32,
nheight: u32,
) -> ImageBuffer<I::Pixel, Vec<<I::Pixel as Pixel>::Subpixel>>
where
I: GenericImage,
{
resize(img, nwidth, nheight, FilterType::CatmullRom)
}
/// Crop an image to the given borders.
pub fn crop(mut image: RgbImage, left: u32, top: u32, width: u32, height: u32) -> RgbImage {
image::imageops::crop(&mut image, left, top, width, height).to_image()
}
/// This is just another name for a nearest neighbor resize.
///
/// Makes it look like it has nice, large pixels.
pub fn expand<I: 'static>(
img: &I,
nwidth: u32,
nheight: u32,
) -> ImageBuffer<I::Pixel, Vec<<I::Pixel as Pixel>::Subpixel>>
where
I: GenericImage,
{
resize(img, nwidth, nheight, FilterType::Nearest)
}
/// An error returned by [`resolve_output_resolution`].
#[derive(Debug, Snafu)]
#[snafu(visibility(pub))]
pub enum ResolutionError {
/// not enough components to resolve output resolution
Non,
/// 'width' or 'height' are required alongside 'pixel_ratio'
RatioWithoutSide,
/// 'pixel_ratio', 'width' and 'height' cannot be used together
TooMany,
}
/// Identify the intended output resolution based on a combination
/// of the input resolution, the desired output dimensions,
/// and/or the pixel ratio.
///
/// Only the following combinations of are valid:
///
/// - `output_width` and `output_height`;
/// - `pixel_ratio` and `output_width`;
/// - `pixel_ratio` and `output_height`.
pub fn resolve_output_resolution(
width: u32,
height: u32,
output_width: Option<u32>,
output_height: Option<u32>,
pixel_ratio: Option<Ratio<u32>>,
) -> Result<(u32, u32), ResolutionError> {
match (pixel_ratio, output_width, output_height) {
(None, None, None) => NonSnafu.fail(),
(None, Some(w), Some(h)) => Ok((w, h)),
(Some(r), None, Some(h)) => {
/*
Rule of proportions... with a twist.
iW ----> oW
iH ----> oH
Without pixel scale correction (pixel ratio `r` = 1):
oH = iH * oW / iW = oW / iR
oW = iW * oH / iH = oH * iR
For other pixel ratios:
oR = iR * r
Therefore:
oW = oH * oR
= oH * iR * r
= oH * r * iW / iH
and
oH = oW / oR
= oW / (iR * r)
= oW / ( (iW / iH) * r)
= oW * iH / (iW * r)
*/
let w = ((r * h * width) / height).round().to_integer();
Ok((w, h))
}
(Some(r), Some(w), None) => {
let h = (Ratio::from_integer(w) * height / (r * width))
.round()
.to_integer();
Ok((w, h))
}
(None, None, Some(h)) => {
let ir = Ratio::new(width, height);
let w = (Ratio::from_integer(h) * ir).round().to_integer();
Ok((w, h))
}
(None, Some(w), None) => {
let ir = Ratio::new(width, height);
let h = (Ratio::from_integer(w) / ir).round().to_integer();
Ok((w, h))
}
(Some(_r), None, None) => RatioWithoutSideSnafu.fail(),
(Some(_r), Some(_w), Some(_h)) => TooManySnafu.fail(),
}
}
#[cfg(test)]
mod tests {
#[test]
fn test_crop() {
// create blank image
let mut image = image::ImageBuffer::new(100, 100);
// draw a red horizontal line
for x in 0..100 {
image.put_pixel(x, 50, image::Rgb([255, 0, 0]));
}
// draw a green vertical line
for y in 0..100 {
image.put_pixel(20, y, image::Rgb([0, 255, 0]));
}
// draw yellow in the intersection
image.put_pixel(20, 50, image::Rgb([255, 255, 0]));
// crop to the middle of the image
let cropped = super::crop(image, 20, 50, 80, 50);
// check that the cropped image is the right size
assert_eq!(cropped.width(), 80, "unexpected width");
assert_eq!(cropped.height(), 50, "unexpected height");
// check that the cropped image is the right color
for (x, y, pixel) in cropped.enumerate_pixels() {
let expected_color = match (x, y) {
(0, 0) => image::Rgb([255, 255, 0]),
(0, _) => image::Rgb([0, 255, 0]),
(_, 0) => image::Rgb([255, 0, 0]),
_ => image::Rgb([0, 0, 0]),
};
assert_eq!(pixel, &expected_color);
}
}
}