pub struct ProgressBar { /* private fields */ }
Expand description
A simple progress bar.
See also: crate::Spinner
.
Implementations§
source§impl ProgressBar
impl ProgressBar
sourcepub fn new(progress: f32) -> ProgressBar
pub fn new(progress: f32) -> ProgressBar
Progress in the [0, 1]
range, where 1
means “completed”.
sourcepub fn desired_width(self, desired_width: f32) -> ProgressBar
pub fn desired_width(self, desired_width: f32) -> ProgressBar
The desired width of the bar. Will use all horizontal space if not set.
sourcepub fn desired_height(self, desired_height: f32) -> ProgressBar
pub fn desired_height(self, desired_height: f32) -> ProgressBar
The desired height of the bar. Will use the default interaction size if not set.
sourcepub fn fill(self, color: Color32) -> ProgressBar
pub fn fill(self, color: Color32) -> ProgressBar
The fill color of the bar.
sourcepub fn text(self, text: impl Into<WidgetText>) -> ProgressBar
pub fn text(self, text: impl Into<WidgetText>) -> ProgressBar
A custom text to display on the progress bar.
sourcepub fn show_percentage(self) -> ProgressBar
pub fn show_percentage(self) -> ProgressBar
Show the progress in percent on the progress bar.
sourcepub fn animate(self, animate: bool) -> ProgressBar
pub fn animate(self, animate: bool) -> ProgressBar
Whether to display a loading animation when progress < 1
.
Note that this will cause the UI to be redrawn.
Defaults to false
.
If Self::rounding
and Self::animate
are used simultaneously, the animation is not
rendered, since it requires a perfect circle to render correctly. However, the UI is still
redrawn.
sourcepub fn rounding(self, rounding: impl Into<Rounding>) -> ProgressBar
pub fn rounding(self, rounding: impl Into<Rounding>) -> ProgressBar
Set the rounding of the progress bar.
If Self::rounding
and Self::animate
are used simultaneously, the animation is not
rendered, since it requires a perfect circle to render correctly. However, the UI is still
redrawn.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ProgressBar
impl RefUnwindSafe for ProgressBar
impl Send for ProgressBar
impl Sync for ProgressBar
impl Unpin for ProgressBar
impl UnwindSafe for ProgressBar
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CheckedAs for T
impl<T> CheckedAs for T
source§fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
source§impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
source§fn checked_cast_from(src: Src) -> Option<Dst>
fn checked_cast_from(src: Src) -> Option<Dst>
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
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. Rc<Any>
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fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.