pub struct StateConfiguration {
pub values: Option<SerializedComponentBatch>,
pub labels: Option<SerializedComponentBatch>,
pub colors: Option<SerializedComponentBatch>,
pub visible: Option<SerializedComponentBatch>,
}Expand description
Archetype: Define the style and mapping for state values in a state timeline view.
This archetype provides configuration for how state values are displayed. It maps raw state values to display labels, colors, and visibility.
values, labels, colors, and visible are parallel arrays: the entry
at index i of each describes the same state value, and only the
per-index pairing is meaningful. The four arrays should have matching
length; any secondary array (labels, colors, visible) that is shorter
than values falls back to defaults for the missing entries.
It’s generally recommended to log this type as static.
The underlying data needs to be logged to the same entity path using archetypes::StateChange.
⚠️ This type is unstable and may change significantly in a way that the data won’t be backwards compatible.
§Example
§State changes with a custom style
fn main() -> Result<(), Box<dyn std::error::Error>> {
let rec = rerun::RecordingStreamBuilder::new("rerun_example_state_configuration").spawn()?;
// Configure how each raw state value is displayed (label, color, visibility).
rec.log_static(
"door",
&rerun::StateConfiguration::new()
.with_values(["open", "closed"])
.with_labels(["Open", "Closed"])
.with_colors([0x4CAF50FFu32, 0xEF5350FFu32]),
)?;
rec.set_time_sequence("step", 0);
rec.log("door", &rerun::StateChange::new().with_state("open"))?;
rec.set_time_sequence("step", 1);
rec.log("door", &rerun::StateChange::new().with_state("closed"))?;
rec.set_time_sequence("step", 2);
rec.log("door", &rerun::StateChange::new().with_state("open"))?;
Ok(())
}Fields§
§values: Option<SerializedComponentBatch>The raw state values that this configuration applies to.
Each entry defines a known state value. The order determines the mapping to
labels, colors, and visible (by index).
labels: Option<SerializedComponentBatch>Display labels for each state value.
If provided, the label at index i is shown instead of the raw value at index i.
If not provided or shorter than values, the raw value is used as the label.
colors: Option<SerializedComponentBatch>Colors for each state value.
If provided, the color at index i is used for the state at index i.
If not provided, colors are assigned automatically from a built-in palette.
visible: Option<SerializedComponentBatch>Visibility for each state value.
If provided, the visibility at index i controls whether the state at index i is shown.
If not provided, all state values are visible.
Implementations§
Source§impl StateConfiguration
impl StateConfiguration
Sourcepub fn descriptor_values() -> ComponentDescriptor
pub fn descriptor_values() -> ComponentDescriptor
Returns the ComponentDescriptor for Self::values.
The corresponding component is crate::components::Text.
Sourcepub fn descriptor_labels() -> ComponentDescriptor
pub fn descriptor_labels() -> ComponentDescriptor
Returns the ComponentDescriptor for Self::labels.
The corresponding component is crate::components::Text.
Sourcepub fn descriptor_colors() -> ComponentDescriptor
pub fn descriptor_colors() -> ComponentDescriptor
Returns the ComponentDescriptor for Self::colors.
The corresponding component is crate::components::Color.
Sourcepub fn descriptor_visible() -> ComponentDescriptor
pub fn descriptor_visible() -> ComponentDescriptor
Returns the ComponentDescriptor for Self::visible.
The corresponding component is crate::components::Visible.
Source§impl StateConfiguration
impl StateConfiguration
Sourcepub const NUM_COMPONENTS: usize = 4usize
pub const NUM_COMPONENTS: usize = 4usize
The total number of components in the archetype: 0 required, 0 recommended, 4 optional
Source§impl StateConfiguration
impl StateConfiguration
Sourcepub fn new() -> StateConfiguration
pub fn new() -> StateConfiguration
Create a new StateConfiguration.
Sourcepub fn update_fields() -> StateConfiguration
pub fn update_fields() -> StateConfiguration
Update only some specific fields of a StateConfiguration.
Sourcepub fn clear_fields() -> StateConfiguration
pub fn clear_fields() -> StateConfiguration
Clear all the fields of a StateConfiguration.
Sourcepub fn columns<I>(
self,
_lengths: I,
) -> Result<impl Iterator<Item = SerializedComponentColumn>, SerializationError>
pub fn columns<I>( self, _lengths: I, ) -> Result<impl Iterator<Item = SerializedComponentColumn>, SerializationError>
Partitions the component data into multiple sub-batches.
Specifically, this transforms the existing SerializedComponentBatches data into SerializedComponentColumns
instead, via SerializedComponentBatch::partitioned.
This makes it possible to use RecordingStream::send_columns to send columnar data directly into Rerun.
The specified lengths must sum to the total length of the component batch.
Sourcepub fn columns_of_unit_batches(
self,
) -> Result<impl Iterator<Item = SerializedComponentColumn>, SerializationError>
pub fn columns_of_unit_batches( self, ) -> Result<impl Iterator<Item = SerializedComponentColumn>, SerializationError>
Helper to partition the component data into unit-length sub-batches.
This is semantically similar to calling Self::columns with std::iter::take(1).repeat(n),
where n is automatically guessed.
Sourcepub fn with_values(
self,
values: impl IntoIterator<Item = impl Into<Text>>,
) -> StateConfiguration
pub fn with_values( self, values: impl IntoIterator<Item = impl Into<Text>>, ) -> StateConfiguration
The raw state values that this configuration applies to.
Each entry defines a known state value. The order determines the mapping to
labels, colors, and visible (by index).
Sourcepub fn with_labels(
self,
labels: impl IntoIterator<Item = impl Into<Text>>,
) -> StateConfiguration
pub fn with_labels( self, labels: impl IntoIterator<Item = impl Into<Text>>, ) -> StateConfiguration
Display labels for each state value.
If provided, the label at index i is shown instead of the raw value at index i.
If not provided or shorter than values, the raw value is used as the label.
Sourcepub fn with_colors(
self,
colors: impl IntoIterator<Item = impl Into<Color>>,
) -> StateConfiguration
pub fn with_colors( self, colors: impl IntoIterator<Item = impl Into<Color>>, ) -> StateConfiguration
Colors for each state value.
If provided, the color at index i is used for the state at index i.
If not provided, colors are assigned automatically from a built-in palette.
Sourcepub fn with_visible(
self,
visible: impl IntoIterator<Item = impl Into<Visible>>,
) -> StateConfiguration
pub fn with_visible( self, visible: impl IntoIterator<Item = impl Into<Visible>>, ) -> StateConfiguration
Visibility for each state value.
If provided, the visibility at index i controls whether the state at index i is shown.
If not provided, all state values are visible.
Trait Implementations§
Source§impl Archetype for StateConfiguration
impl Archetype for StateConfiguration
Source§fn name() -> ArchetypeName
fn name() -> ArchetypeName
rerun.archetypes.Points2D.Source§fn display_name() -> &'static str
fn display_name() -> &'static str
Source§fn required_components() -> Cow<'static, [ComponentDescriptor]>
fn required_components() -> Cow<'static, [ComponentDescriptor]>
Source§fn recommended_components() -> Cow<'static, [ComponentDescriptor]>
fn recommended_components() -> Cow<'static, [ComponentDescriptor]>
Source§fn optional_components() -> Cow<'static, [ComponentDescriptor]>
fn optional_components() -> Cow<'static, [ComponentDescriptor]>
Source§fn all_components() -> Cow<'static, [ComponentDescriptor]>
fn all_components() -> Cow<'static, [ComponentDescriptor]>
Source§fn from_arrow_components(
arrow_data: impl IntoIterator<Item = (ComponentDescriptor, Arc<dyn Array>)>,
) -> Result<StateConfiguration, DeserializationError>
fn from_arrow_components( arrow_data: impl IntoIterator<Item = (ComponentDescriptor, Arc<dyn Array>)>, ) -> Result<StateConfiguration, DeserializationError>
ComponentDescriptors, deserializes them
into this archetype. Read moreSource§fn all_component_identifiers() -> impl Iterator<Item = ComponentIdentifier>
fn all_component_identifiers() -> impl Iterator<Item = ComponentIdentifier>
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) -> Result<Self, DeserializationError>where
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data: impl IntoIterator<Item = (Field, Arc<dyn Array>)>,
) -> Result<Self, DeserializationError>where
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Source§impl AsComponents for StateConfiguration
impl AsComponents for StateConfiguration
Source§fn as_serialized_batches(&self) -> Vec<SerializedComponentBatch>
fn as_serialized_batches(&self) -> Vec<SerializedComponentBatch>
SerializedComponentBatches. Read moreSource§impl Clone for StateConfiguration
impl Clone for StateConfiguration
Source§fn clone(&self) -> StateConfiguration
fn clone(&self) -> StateConfiguration
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for StateConfiguration
impl Debug for StateConfiguration
Source§impl Default for StateConfiguration
impl Default for StateConfiguration
Source§fn default() -> StateConfiguration
fn default() -> StateConfiguration
Source§impl PartialEq for StateConfiguration
impl PartialEq for StateConfiguration
Source§fn eq(&self, other: &StateConfiguration) -> bool
fn eq(&self, other: &StateConfiguration) -> bool
self and other values to be equal, and is used by ==.Source§impl SizeBytes for StateConfiguration
impl SizeBytes for StateConfiguration
Source§fn heap_size_bytes(&self) -> u64
fn heap_size_bytes(&self) -> u64
self uses on the heap. Read moreSource§fn total_size_bytes(&self) -> u64
fn total_size_bytes(&self) -> u64
self in bytes, accounting for both stack and heap space.Source§fn stack_size_bytes(&self) -> u64
fn stack_size_bytes(&self) -> u64
self on the stack, in bytes. Read moreSource§impl VisualizableArchetype for StateConfiguration
impl VisualizableArchetype for StateConfiguration
Source§fn visualizer(&self) -> Visualizer
fn visualizer(&self) -> Visualizer
impl ArchetypeReflectionMarker for StateConfiguration
impl StructuralPartialEq for StateConfiguration
Auto Trait Implementations§
impl Freeze for StateConfiguration
impl !RefUnwindSafe for StateConfiguration
impl Send for StateConfiguration
impl Sync for StateConfiguration
impl Unpin for StateConfiguration
impl UnsafeUnpin for StateConfiguration
impl !UnwindSafe for StateConfiguration
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