[][src]Type Definition rendy::frame::cirque::CommandCirque

type CommandCirque<B, C, P = OutsideRenderPass, L = PrimaryLevel> = Cirque<CommandBuffer<B, C, ExecutableState<MultiShot<NoSimultaneousUse>, P>, L, IndividualReset>, CommandBuffer<B, C, InitialState, L, IndividualReset>, CommandBuffer<B, C, PendingState<ExecutableState<MultiShot<NoSimultaneousUse>, P>>, L, IndividualReset>>;