add_to_graph

Function add_to_graph 

Source
pub fn add_to_graph<'node, M: Material>(
    graph: &mut RenderGraph<'node>,
    key: u64,
    sorting: Option<Sorting>,
    name: &str,
    pre_cull_data: DataHandle<Buffer>,
)
Expand description

Uploads the input to gpu culling for the given material archetype.