The Rust Programming Language
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Crates from Simon Heath
Failures By Stars
A lightweight game framework for making 2D games with minimum friction, inspired by Love2D.
Various small useful add-ons for the ggez game framework
An attempt to make a pure-Rust MP3 decoder, based on `minimp3`.
A small utility to count the uses of unsafe code in a Rust program.
A small, stand-alone WebAssembly interpreter.
A convenient program for copying blocks of bytes within files.
A crate to load files from the aseprite sprite editor.
An experiment in creating a distributed PKI.
Put your app's data in the right place on every platform -- maintained fork.
A tool for republishing a crate with an altered name
The simplest possible compile-time color definitions.
A Rust crate providing a configurable virtual file system for game assets, a la PhysFS
A simple generational map data structure with no dependencies.
A test package for playing with name collisions on crates.io.
A small concatenative language designed for embedding, inspired by Kitten. Currently incomplete, mostly just squatting the name :3
A 2d graphics library (tentative)
A tiny, robust PRNG implementation.
A toy pure-functional language that compiles to SPIR-V