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Crates from Lokathor
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  • Lokathor
  • gba-0.5.3
    A crate for making GBA games with Rust.
    441
  • tinyvec-1.6.0
    `tinyvec` provides 100% safe vec-like data structures.
    406
  • bytemuck_derive-1.1.0
    derive proc-macros for `bytemuck`
    252
  • bytemuck-1.9.1
    A crate for mucking around with piles of bytes.
    252
  • byte_muck-1.0.0
    You meant to type `bytemuck` instead (no underscore).
    252
  • wide-0.7.4
    A crate to help you go wide.
    102
  • learn-opengl-0.0.0
    LearnOpenGL.com lessons in Rust
    54
  • fermium-20016.1.1
    An opinionated crate of SDL2 bindings.
    44
  • beryllium-0.7.6
    Opinionated, high-level wrappers for `fermium`.
    39
  • safe_arch-0.6.0
    Crate that exposes `core::arch` safely via `#[cfg()]`.
    32
  • voladdress-1.0.2
    A crate for easy volatile memory abstraction.
    14
  • phosphorus-0.0.24
    Makes GL bindings for you.
    13
  • utf16_lit-2.0.2
    macro_rules to make utf-16 literals.
    8
  • rusty-xinput-1.2.0
    Safe dynamic loading of xinput.
    7
  • gbafix-1.0.4
    Rust port of the C `gbafix` utility. For GBA rom patching.
    5
  • chlorine-1.0.10
    Just the C types for `no_std`, but builds faster.
    4
  • hektor-0.2.2
    A library for hekkin vectors.
    3
  • gl33-0.2.1
    Bindings to OpenGL 3.3 + GL_KHR_debug
    3
  • sharecart1000-1.0.1
    For use with the Sharecart1000 system.
    3
  • lawrencium-1.0.0
    Lr103
    3
  • gl46-0.2.1
    Bindings to OpenGL 4.6 (plus some extensions)
    3
  • uwu-0.0.0
    OwO
    2
  • magnesium-1.2.0
    A minimal XML iterator
    2
  • phantom-fields-0.1.2
    proc-macro for sub-fields inside of an integer value.
    2
  • yacurses-0.2.4
    Yet Another Curses library.
    2
  • gles30-0.5.2
    GLES 3.0 loader/bindings
    2
  • imagine-0.0.8
    A crate to help with images.
    2
  • cargo-gba-0.0.4
    A cargo plugin to help ease the process of GBA game creation.
    1
  • zstring-0.1.3
    Zero-terminated string lib, for use with C FFI.
    1
  • tagged_bytes-0.0.1
    proc-macro for tagging your bytes
    1
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