The Rust Programming Language
Standard Library API Reference
Rust by Example
The Cargo Guide
Crates from Austin Bonander
Failures By Stars
A structure for user input
A library for window abstraction
A Piston event loop for games and interactive applications
The Piston game engine core libraries
Cargo subcommands for SQLx, the Rust SQL tookit.
🧰 The Rust SQL Toolkit. An async, pure Rust SQL crate featuring compile-time checked queries without a DSL. Supports PostgreSQL, MySQL, and SQLite.
Support code shared by PHF libraries
PHF generation logic
Runtime support for perfect hash function data structures
Macros to generate types in the phf crate
Codegen library for PHF types
DEPRECATED: removed in 0.8.0. Runtime creation of perfect hash function data structures
A backend-agnostic extension for HTTP libraries that provides support for POST multipart/form-data requests on both client and server.
DEPRECATED: Nickel support is returning to `multipart` itself in 0.14. Support for `multipart/form-data` bodies in Nickel via the `multipart` crate.
Wrap REST APIs with Rust traits using macros
A simple library that provides perceptual hashing and difference calculation for images.
A simple crate for detection of a file's MIME type by its extension.
A library for sprite hierarchy and scene management
AI behavior tree
A backend-agnostic extension for asynchronous HTTP libraries that provides support for POST multipart/form-data requests on for both client and server.
Drop-in replacements for buffered I/O in `std::io` with extra features.
A SDL2 back-end for the Piston game engine
A Glium 2D back-end for the Piston game engine
A Piston window back-end using the Glutin library
Safe wrappers for memory-accessing functions, like `std::ptr::copy()`.
Create static C-compatible strings from Rust string literals.
A library for 3D camera control.
A GLFW window back-end for the Piston game engine
Wrapper around freedesktop's fontconfig library
A vantage-point tree implementation backed by vectors for good performance with no unsafe code.