1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28
pub enum EffectCategory { Passive, Active, Target, Area, Online, Overheat, Dungeon, System, } pub enum ModDomain { Ship, Char, Item, } pub enum ModOperator { PreAssign, PreMul, PreDiv, Add, Sub, PostMul, PostDiv, PostPercent, PostAssign, }