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pub enum EffectCategory {
    Passive,
    Active,
    Target,
    Area,
    Online,
    Overheat,
    Dungeon,
    System,
}

pub enum ModDomain {
    Ship,
    Char,
    Item,
}

pub enum ModOperator {
    PreAssign,
    PreMul,
    PreDiv,
    Add,
    Sub,
    PostMul,
    PostDiv,
    PostPercent,
    PostAssign,
}