Modules

  • Re-exports of types useful for users of this crate

Structs

  • The handle to define, start and shutdown a Reactive Client for Socket Connections
  • The handle to define, start and shutdown a Reactive Server for Socket Connections

Traits

  • Trait that should be implemented by enums that model the “remote messages” to be handled by the [SocketServer] – “remote messages” are, typically, client messages (see [ClientMessages]) – but may also be server messages if we’re building a client (for tests?)
    This trait, therefore, specifies how to:
  • Trait that should be implemented by enums that model the “local messages” to be handled by the [SocketServer] – “local messages” are, typically, server messages (see [ServerMessages]) – but may also be client messages if we’re building a client (for tests?)
    This trait, therefore, specifies how to:

Functions

Type Definitions