pub struct Matrix3 {
pub x: Vector3,
pub y: Vector3,
pub z: Vector3,
}
Expand description
Used to represent the orientation
field of CFrame
and not a standalone
type in Roblox.
Fields§
§x: Vector3
§y: Vector3
§z: Vector3
Implementations§
Trait Implementations§
source§impl PartialEq for Matrix3
impl PartialEq for Matrix3
impl Copy for Matrix3
impl StructuralPartialEq for Matrix3
Auto Trait Implementations§
impl RefUnwindSafe for Matrix3
impl Send for Matrix3
impl Sync for Matrix3
impl Unpin for Matrix3
impl UnwindSafe for Matrix3
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more