Struct rbx_reflection::EnumDescriptor [−][src]
#[non_exhaustive]pub struct EnumDescriptor<'a> {
pub name: Cow<'a, str>,
pub items: HashMap<Cow<'a, str>, u32>,
}
Expand description
Describes a Roblox enum and all of its items.
Fields (Non-exhaustive)
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.name: Cow<'a, str>
The name of the enum, like “FormFactor” or “Material”.
items: HashMap<Cow<'a, str>, u32>
All of the members of this enum, stored as a map from names to values.
Implementations
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl<'a> RefUnwindSafe for EnumDescriptor<'a>
impl<'a> Send for EnumDescriptor<'a>
impl<'a> Sync for EnumDescriptor<'a>
impl<'a> Unpin for EnumDescriptor<'a>
impl<'a> UnwindSafe for EnumDescriptor<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more