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use crate::{ props::Props, widget::{ node::{WidgetNode, WidgetNodePrefab}, unit::{WidgetUnit, WidgetUnitData}, utils::{IntRect, Rect, Transform}, WidgetId, }, PrefabValue, Scalar, }; use serde::{Deserialize, Serialize}; use std::convert::TryFrom; #[derive(Debug, Default, Clone, Serialize, Deserialize)] pub struct GridBoxItemLayout { #[serde(default)] pub space_occupancy: IntRect, #[serde(default)] pub margin: Rect, #[serde(default)] pub horizontal_align: Scalar, #[serde(default)] pub vertical_align: Scalar, } implement_props_data!(GridBoxItemLayout); #[derive(Debug, Default, Clone, Serialize, Deserialize)] pub struct GridBoxItem { #[serde(default)] pub slot: WidgetUnit, #[serde(default)] pub layout: GridBoxItemLayout, } impl TryFrom<GridBoxItemNode> for GridBoxItem { type Error = (); fn try_from(node: GridBoxItemNode) -> Result<Self, Self::Error> { let GridBoxItemNode { slot, layout } = node; Ok(Self { slot: WidgetUnit::try_from(slot)?, layout, }) } } #[derive(Debug, Default, Clone)] pub struct GridBoxItemNode { pub slot: WidgetNode, pub layout: GridBoxItemLayout, } #[derive(Debug, Default, Clone, Serialize, Deserialize)] pub struct GridBox { #[serde(default)] pub id: WidgetId, #[serde(default)] #[serde(skip_serializing_if = "Vec::is_empty")] pub items: Vec<GridBoxItem>, #[serde(default)] pub cols: usize, #[serde(default)] pub rows: usize, #[serde(default)] pub transform: Transform, } impl WidgetUnitData for GridBox { fn id(&self) -> &WidgetId { &self.id } fn get_children(&self) -> Vec<&WidgetUnit> { self.items.iter().map(|item| &item.slot).collect() } } impl TryFrom<GridBoxNode> for GridBox { type Error = (); fn try_from(node: GridBoxNode) -> Result<Self, Self::Error> { let GridBoxNode { id, items, cols, rows, transform, .. } = node; let items = items .into_iter() .map(GridBoxItem::try_from) .collect::<Result<_, _>>()?; Ok(Self { id, items, cols, rows, transform, }) } } #[derive(Debug, Default, Clone)] pub struct GridBoxNode { pub id: WidgetId, pub props: Props, pub items: Vec<GridBoxItemNode>, pub cols: usize, pub rows: usize, pub transform: Transform, } impl GridBoxNode { pub fn remap_props<F>(&mut self, mut f: F) where F: FnMut(Props) -> Props, { let props = std::mem::take(&mut self.props); self.props = (f)(props); } } impl From<GridBoxNode> for WidgetNode { fn from(data: GridBoxNode) -> Self { Self::Unit(data.into()) } } #[derive(Debug, Default, Clone, Serialize, Deserialize)] pub(crate) struct GridBoxNodePrefab { #[serde(default)] pub id: WidgetId, #[serde(default)] pub props: PrefabValue, #[serde(default)] #[serde(skip_serializing_if = "Vec::is_empty")] pub items: Vec<GridBoxItemNodePrefab>, #[serde(default)] pub cols: usize, #[serde(default)] pub rows: usize, #[serde(default)] pub transform: Transform, } #[derive(Debug, Default, Clone, Serialize, Deserialize)] pub(crate) struct GridBoxItemNodePrefab { #[serde(default)] pub slot: WidgetNodePrefab, #[serde(default)] pub layout: GridBoxItemLayout, }