pub trait NodeStore: HasNodeStore {
Show 27 methods // Provided methods fn nodes_len(&self) -> usize { ... } fn is_nodes_empty(&self) -> bool { ... } fn has_node(&self, id: &Uuid) -> bool { ... } fn add_node(&mut self, node: Node, safe: bool) -> Result<Option<Node>, Error> { ... } fn extend_nodes( &mut self, nodes: Vec<Node>, safe: bool ) -> Result<Vec<Node>, Error> { ... } fn check_node(&self, node: &Node) -> Result<(), Error> { ... } fn get_node(&self, id: &Uuid) -> Option<&Node> { ... } fn get_node_err(&self, id: &Uuid) -> Result<&Node, Error> { ... } fn get_node_mut(&mut self, node_id: &Uuid) -> Option<&mut Node> { ... } fn del_node(&mut self, node_id: &Uuid) -> Option<Node> { ... } fn all_node_ids(&self) -> Vec<&Uuid> { ... } fn all_nodes(&self) -> Vec<&Node> { ... } fn root_ids(&self) -> Vec<&Uuid> { ... } fn root_nodes(&self) -> Vec<&Node> { ... } fn leaf_ids(&self) -> Vec<&Uuid> { ... } fn leaf_nodes(&self) -> Vec<&Node> { ... } fn set_parent( &mut self, child_id: &Uuid, parent_id: Option<&Uuid> ) -> Result<(), Error> { ... } fn set_bus(&mut self, node_id: &Uuid, is_bus: bool) -> Result<(), Error> { ... } fn bus_ids(&self, parent_id: &Uuid) -> Result<Vec<&Uuid>, Error> { ... } fn bus_nodes(&self, parent_id: &Uuid) -> Result<Vec<&Node>, Error> { ... } fn ascendant_ids( &self, node_id: &Uuid, safe: bool, only_root: bool, root_ids: Option<&HashSet<Uuid>>, height: Option<usize> ) -> Result<Vec<&Uuid>, Error> { ... } fn ascendant_nodes( &self, node_id: &Uuid, safe: bool, only_root: bool, root_ids: Option<&HashSet<Uuid>>, height: Option<usize> ) -> Result<Vec<&Node>, Error> { ... } fn node_depth( &self, node_id: &Uuid, safe: bool, root_ids: Option<&HashSet<Uuid>>, height: Option<usize> ) -> Result<usize, Error> { ... } fn descendant_ids( &self, node_id: &Uuid, safe: bool, only_leaf: bool, leaf_ids: Option<&HashSet<Uuid>>, depth: Option<usize> ) -> Result<Vec<&Uuid>, Error> { ... } fn descendant_nodes( &self, node_id: &Uuid, safe: bool, only_leaf: bool, leaf_ids: Option<&HashSet<Uuid>>, depth: Option<usize> ) -> Result<Vec<&Node>, Error> { ... } fn node_height( &self, node_id: &Uuid, safe: bool, depth: Option<usize>, leaf_ids: Option<&HashSet<Uuid>> ) -> Result<usize, Error> { ... } fn node_width( &self, node_id: &Uuid, safe: bool, leaf_ids: Option<&HashSet<Uuid>>, depth: Option<usize> ) -> Result<usize, Error> { ... }
}

Provided Methods§

source

fn nodes_len(&self) -> usize

The number of nodes in this store.

source

fn is_nodes_empty(&self) -> bool

Whether this node store is empty.

source

fn has_node(&self, id: &Uuid) -> bool

Check whether this store contains a node with the given node ID.

source

fn add_node(&mut self, node: Node, safe: bool) -> Result<Option<Node>, Error>

Add a single node to this store. Setting ‘safe’ checks whether this node’s references exist and detects cyclic hierarchies.

source

fn extend_nodes( &mut self, nodes: Vec<Node>, safe: bool ) -> Result<Vec<Node>, Error>

Extend this node store with new nodes. Setting ‘safe’ checks whether all node references exist and detects cyclic hierarchies after adding them to the store first.

source

fn check_node(&self, node: &Node) -> Result<(), Error>

Check whether a node’s references exist and it doesn’t partake in cyclic hierarchies.

source

fn get_node(&self, id: &Uuid) -> Option<&Node>

Get a reference to a node.

source

fn get_node_err(&self, id: &Uuid) -> Result<&Node, Error>

Get a reference to a node as as result.

source

fn get_node_mut(&mut self, node_id: &Uuid) -> Option<&mut Node>

Get a mutable reference to a node.

source

fn del_node(&mut self, node_id: &Uuid) -> Option<Node>

Delete node from this store.

source

fn all_node_ids(&self) -> Vec<&Uuid>

Get all node IDs in this store.

source

fn all_nodes(&self) -> Vec<&Node>

Get all node IDs in this store.

source

fn root_ids(&self) -> Vec<&Uuid>

Get all root node IDs in this store.

source

fn root_nodes(&self) -> Vec<&Node>

Get all root nodes in this store.

source

fn leaf_ids(&self) -> Vec<&Uuid>

Get all leaf node IDs in this store.

source

fn leaf_nodes(&self) -> Vec<&Node>

Get all leaf nodes in this store.

source

fn set_parent( &mut self, child_id: &Uuid, parent_id: Option<&Uuid> ) -> Result<(), Error>

Set a new parent value for the given child ID. Returns an error if the child node does not exist in the store. Setting the parent ID to None removes the parent-child relationship.

source

fn set_bus(&mut self, node_id: &Uuid, is_bus: bool) -> Result<(), Error>

Set the is_bus value of a given node ID.

source

fn bus_ids(&self, parent_id: &Uuid) -> Result<Vec<&Uuid>, Error>

Get the bus node IDs that fall directly under the given parent ID.

source

fn bus_nodes(&self, parent_id: &Uuid) -> Result<Vec<&Node>, Error>

Get the bus nodes that fall directly under the given parent ID.

source

fn ascendant_ids( &self, node_id: &Uuid, safe: bool, only_root: bool, root_ids: Option<&HashSet<Uuid>>, height: Option<usize> ) -> Result<Vec<&Uuid>, Error>

Get ascendant node IDs of a given node. Setting safe checks for cyclic hierarchies along the way. only_root only includes the final root node. root_ids are nodes to consider as (additional) root nodes in this query. height determines the maximum height at which the ancestor is considered a root node.

source

fn ascendant_nodes( &self, node_id: &Uuid, safe: bool, only_root: bool, root_ids: Option<&HashSet<Uuid>>, height: Option<usize> ) -> Result<Vec<&Node>, Error>

Get ascendant nodes of a given node. Setting safe checks for cyclic hierarchies along the way. only_root only includes the final root node. root_ids are nodes to consider as (additional) root nodes in this query. height determines the maximum height at which the ancestor is considered a root node.

source

fn node_depth( &self, node_id: &Uuid, safe: bool, root_ids: Option<&HashSet<Uuid>>, height: Option<usize> ) -> Result<usize, Error>

Node depth (i.e. the number of levels that exist above). Setting safe checks for cyclic hierarchies along the way. root_ids are nodes to consider as (additional) root nodes in this query. height determines the maximum height at which the ancestor is considered a root node.

source

fn descendant_ids( &self, node_id: &Uuid, safe: bool, only_leaf: bool, leaf_ids: Option<&HashSet<Uuid>>, depth: Option<usize> ) -> Result<Vec<&Uuid>, Error>

Get the descendant node IDs of a given node. Setting safe checks for cyclic hierarchies. Setting only_leaf only includes only absolute or specified leaf nodes in the result. leaf_ids restricts the search at the given node IDs, disallowing it from going any further. depth specifies the maximum depth at which nodes are also considered leaf nodes for this search.

source

fn descendant_nodes( &self, node_id: &Uuid, safe: bool, only_leaf: bool, leaf_ids: Option<&HashSet<Uuid>>, depth: Option<usize> ) -> Result<Vec<&Node>, Error>

Get the descendant nodes of a given node. Setting safe checks for cyclic hierarchies. Setting only_leaf only includes only absolute or specified leaf nodes in the result. leaf_ids restricts the search at the given node IDs, disallowing it from going any further. depth specifies the maximum depth with respect to the given node ID to search at.

source

fn node_height( &self, node_id: &Uuid, safe: bool, depth: Option<usize>, leaf_ids: Option<&HashSet<Uuid>> ) -> Result<usize, Error>

Node height (i.e. the number of levels that exist below). Setting safe checks for cyclic hierarchies. leaf_ids restricts the search at the given node IDs, disallowing it from going any further. depth specifies the maximum depth with respect to the given node ID to search at.

source

fn node_width( &self, node_id: &Uuid, safe: bool, leaf_ids: Option<&HashSet<Uuid>>, depth: Option<usize> ) -> Result<usize, Error>

Node width in terms of (optionally specified) leaf nodes. Setting safe checks for cyclic hierarchies. leaf_ids restricts the search at the given node IDs, disallowing it from going any further. depth specifies the maximum depth with respect to the given node ID to search at.

Implementors§