pub struct Regular;Expand description
All the regular and expected event-handling a widget can do.
All the normal key-handling dependent on an internal focus-state All the mouse-handling.
Trait Implementations§
Source§impl HandleEvent<Event, Regular, ButtonOutcome> for ButtonState
impl HandleEvent<Event, Regular, ButtonOutcome> for ButtonState
Source§impl<const N: usize> HandleEvent<Event, Regular, CalOutcome> for CalendarState<N, NoSelection>
impl<const N: usize> HandleEvent<Event, Regular, CalOutcome> for CalendarState<N, NoSelection>
Source§impl<const N: usize> HandleEvent<Event, Regular, CalOutcome> for CalendarState<N, RangeSelection>
impl<const N: usize> HandleEvent<Event, Regular, CalOutcome> for CalendarState<N, RangeSelection>
Source§impl<const N: usize> HandleEvent<Event, Regular, CalOutcome> for CalendarState<N, SingleSelection>
impl<const N: usize> HandleEvent<Event, Regular, CalOutcome> for CalendarState<N, SingleSelection>
Source§impl HandleEvent<Event, Regular, CalOutcome> for MonthState<SingleSelection>
impl HandleEvent<Event, Regular, CalOutcome> for MonthState<SingleSelection>
Source§impl HandleEvent<Event, Regular, CalOutcome> for MonthState<NoSelection>
impl HandleEvent<Event, Regular, CalOutcome> for MonthState<NoSelection>
Source§impl HandleEvent<Event, Regular, CalOutcome> for MonthState<RangeSelection>
impl HandleEvent<Event, Regular, CalOutcome> for MonthState<RangeSelection>
Source§impl HandleEvent<Event, Regular, CheckOutcome> for CheckboxState
impl HandleEvent<Event, Regular, CheckOutcome> for CheckboxState
Source§impl<W> HandleEvent<Event, Regular, FormOutcome> for FormState<W>
impl<W> HandleEvent<Event, Regular, FormOutcome> for FormState<W>
Source§impl HandleEvent<Event, Regular, MenuOutcome> for MenuLineState
impl HandleEvent<Event, Regular, MenuOutcome> for MenuLineState
Source§impl<W> HandleEvent<Event, Regular, Outcome> for ClipperState<W>
impl<W> HandleEvent<Event, Regular, Outcome> for ClipperState<W>
Source§impl HandleEvent<Event, Regular, Outcome> for LineNumberState
impl HandleEvent<Event, Regular, Outcome> for LineNumberState
Source§impl HandleEvent<Event, Regular, Outcome> for ListState<RowSelection>
impl HandleEvent<Event, Regular, Outcome> for ListState<RowSelection>
Source§impl HandleEvent<Event, Regular, Outcome> for ListState<NoSelection>
impl HandleEvent<Event, Regular, Outcome> for ListState<NoSelection>
Source§impl HandleEvent<Event, Regular, Outcome> for ListState<RowSetSelection>
impl HandleEvent<Event, Regular, Outcome> for ListState<RowSetSelection>
Source§impl HandleEvent<Event, Regular, Outcome> for ParagraphState
impl HandleEvent<Event, Regular, Outcome> for ParagraphState
Source§impl HandleEvent<Event, Regular, Outcome> for SplitState
impl HandleEvent<Event, Regular, Outcome> for SplitState
Source§impl HandleEvent<Event, Regular, Outcome> for StatusLineState
impl HandleEvent<Event, Regular, Outcome> for StatusLineState
Source§impl<T> HandleEvent<Event, Regular, RadioOutcome> for RadioState<T>
impl<T> HandleEvent<Event, Regular, RadioOutcome> for RadioState<T>
Source§impl<T> HandleEvent<Event, Regular, SliderOutcome> for SliderState<T>
impl<T> HandleEvent<Event, Regular, SliderOutcome> for SliderState<T>
Source§impl HandleEvent<Event, Regular, TabbedOutcome> for TabbedState
Handle the regular events for Tabbed.
impl HandleEvent<Event, Regular, TabbedOutcome> for TabbedState
Handle the regular events for Tabbed.
Source§impl HandleEvent<Event, Regular, TableOutcome> for TableState
impl HandleEvent<Event, Regular, TableOutcome> for TableState
Source§impl HandleEvent<Event, Regular, TableOutcome> for TableState<CellSelection>
impl HandleEvent<Event, Regular, TableOutcome> for TableState<CellSelection>
Source§impl HandleEvent<Event, Regular, TableOutcome> for TableState<NoSelection>
impl HandleEvent<Event, Regular, TableOutcome> for TableState<NoSelection>
Source§impl HandleEvent<Event, Regular, TableOutcome> for TableState<RowSetSelection>
impl HandleEvent<Event, Regular, TableOutcome> for TableState<RowSetSelection>
Source§impl HandleEvent<Event, Regular, TextOutcome> for DateInputState
impl HandleEvent<Event, Regular, TextOutcome> for DateInputState
Source§impl HandleEvent<Event, Regular, TextOutcome> for MaskedInputState
impl HandleEvent<Event, Regular, TextOutcome> for MaskedInputState
Source§impl HandleEvent<Event, Regular, TextOutcome> for NumberInputState
impl HandleEvent<Event, Regular, TextOutcome> for NumberInputState
Source§impl HandleEvent<Event, Regular, TextOutcome> for TextAreaState
impl HandleEvent<Event, Regular, TextOutcome> for TextAreaState
Source§impl HandleEvent<Event, Regular, TextOutcome> for TextInputState
impl HandleEvent<Event, Regular, TextOutcome> for TextInputState
impl Copy for Regular
Auto Trait Implementations§
impl Freeze for Regular
impl RefUnwindSafe for Regular
impl Send for Regular
impl Sync for Regular
impl Unpin for Regular
impl UnwindSafe for Regular
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more