ComboboxState

Struct ComboboxState 

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pub struct ComboboxState {
    pub area: Rect,
    pub choice: ChoiceState<String>,
    pub text: TextInputState,
    pub focus: FocusFlag,
    pub mouse: MouseFlags,
    pub non_exhaustive: NonExhaustive,
}

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§area: Rect

Total area. read only. renewed with each render.

§choice: ChoiceState<String>

Core

§text: TextInputState

Text

§focus: FocusFlag

Focus flag. read+write

§mouse: MouseFlags

Mouse util.

§non_exhaustive: NonExhaustive

Implementations§

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impl ComboboxState

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pub fn new() -> Self

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pub fn named(name: &str) -> Self

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pub fn is_popup_active(&self) -> bool

Popup is active?

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pub fn flip_popup_active(&mut self)

Flip the popup state.

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pub fn set_popup_active(&mut self, active: bool) -> bool

Show the popup.

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pub fn set_default_value(&mut self, default_value: Option<String>)

Set a default-value other than T::default()

The starting value will still be T::default() after this. You must call clear() to use this default.

This default will be overridden by a default set on the widget.

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pub fn default_value(&self) -> &Option<String>

A default value.

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pub fn set_value(&mut self, value: impl Into<String>) -> bool

Select the given value.

If the value doesn’t exist in the list or the list is empty the value will still be set, but selected will be None. The list will be empty before the first render, but the first thing render will do is set the list of values. This will adjust the selected index if possible. It’s still ok to set a value here that can not be represented. As long as there is no user interaction, the same value will be returned by value().

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pub fn value(&self) -> String

Get the selected value.

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pub fn clear(&mut self) -> bool

Select the default value or T::default.

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pub fn select(&mut self, select: usize) -> bool

Select the value at index. This will set the value to the given index in the value-list. If the index is out of bounds or the value-list is empty it will set selected to None and leave the value as is. The list is empty before the first render so this may not work as expected.

The selected index is a best effort artefact, the main thing is the value itself.

Use of set_value() is preferred.

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pub fn selected(&self) -> Option<usize>

Returns the selected index or None if the value is not in the list or the list is empty.

You can still get the value set with set_value() though.

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pub fn is_empty(&self) -> bool

Any items?

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pub fn len(&self) -> usize

Number of items.

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pub fn clear_offset(&mut self)

Scroll offset for the item list.

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pub fn set_offset(&mut self, offset: usize) -> bool

Scroll offset for the item list.

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pub fn offset(&self) -> usize

Scroll offset for the item list.

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pub fn max_offset(&self) -> usize

Scroll offset for the item list.

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pub fn page_len(&self) -> usize

Page length for the item list.

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pub fn scroll_by(&self) -> usize

Scroll unit for the item list.

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pub fn scroll_to_selected(&mut self) -> bool

Scroll the item list to the selected value.

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impl ComboboxState

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pub fn select_by_char(&mut self, c: char) -> bool

Select by first character.

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pub fn reverse_select_by_char(&mut self, c: char) -> bool

Select by first character. Reverse direction

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pub fn move_to(&mut self, n: usize) -> ComboboxOutcome

Select at position

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pub fn move_down(&mut self, n: usize) -> ComboboxOutcome

Select next entry.

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pub fn move_up(&mut self, n: usize) -> ComboboxOutcome

Select prev entry.

Trait Implementations§

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impl Clone for ComboboxState

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ComboboxState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ComboboxState

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl HandleEvent<Event, MouseOnly, ComboboxOutcome> for ComboboxState

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fn handle(&mut self, event: &Event, _qualifier: MouseOnly) -> ComboboxOutcome

Handle an event. Read more
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impl HandleEvent<Event, Popup, ComboboxOutcome> for ComboboxState

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fn handle(&mut self, event: &Event, _qualifier: Popup) -> ComboboxOutcome

Handle an event. Read more
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impl HasFocus for ComboboxState

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fn build(&self, builder: &mut FocusBuilder)

Build the focus-structure for the container.
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fn focus(&self) -> FocusFlag

Access to the flag for the rest.
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fn area(&self) -> Rect

Area for mouse focus. Read more
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fn id(&self) -> usize

Provide a unique id for the widget.
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fn area_z(&self) -> u16

Z value for the area. Read more
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fn navigable(&self) -> Navigation

Declares how the widget interacts with focus. Read more
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fn is_focused(&self) -> bool

Focused?
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fn lost_focus(&self) -> bool

Just lost focus.
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fn gained_focus(&self) -> bool

Just gained focus.
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impl HasScreenCursor for ComboboxState

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fn screen_cursor(&self) -> Option<(u16, u16)>

This returns the cursor position if Read more
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impl RelocatableState for ComboboxState

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fn relocate(&mut self, shift: (i16, i16), clip: Rect)

Relocate the areas in this widgets state. Read more
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fn relocate_hidden(&mut self)

Relocate all areas to a clip-rect (0,0+0x0).

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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impl<T, C> ArraysFrom<C> for T
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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<T, C> ComponentsFrom<C> for T
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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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fn __clone_box(&self, _: Private) -> *mut ()

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Performs a conversion from angle.
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impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
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type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoStimulus<T> for T

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fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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impl<C, U> UintsInto<C> for U
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fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.