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use super::*;
/// Result of a successful compilation.
pub struct CompiledScriptData {
pub(super) scripts: Vec<CompiledScript>,
pub(super) globals: Vec<CompiledGlobal>,
pub(super) files: Vec<CString>,
pub(super) warnings: Vec<CompileError>,
pub(super) nodes: Vec<CompiledNode>
}
impl CompiledScriptData {
/// Get all scripts that were compiled.
pub fn get_scripts(&self) -> &[CompiledScript] {
&self.scripts
}
/// Get all globals that were compiled.
pub fn get_globals(&self) -> &[CompiledGlobal] {
&self.globals
}
/// Get all files that were compiled.
pub fn get_files(&self) -> &[CString] {
&self.files
}
/// Get all warnings from compiling.
pub fn get_warnings(&self) -> &[CompileError] {
&self.warnings
}
/// Get all compiled nodes
pub fn get_nodes(&self) -> &[CompiledNode] {
&self.nodes
}
}
/// Script parameter
pub struct CompiledScriptParameter {
pub(super) name: CString,
pub(super) value_type: ValueType,
pub(super) file: usize,
pub(super) line: usize,
pub(super) column: usize
}
impl CompiledScriptParameter {
/// Get the name of the script parameter.
pub fn get_name(&self) -> &str {
self.name.to_str().unwrap()
}
/// Get the name of the script as a null terminated C string.
pub fn get_name_cstr(&self) -> &CStr {
&self.name
}
/// Get the parameter value type.
pub fn get_value_type(&self) -> ValueType {
self.value_type
}
/// Get the file index of the script, starting at 0.
///
/// This corresponds to [`CompiledScriptData::get_files`].
pub fn get_file(&self) -> usize {
self.file
}
/// Get the line index of the script, starting at 1.
pub fn get_line(&self) -> usize {
self.line
}
/// Get the column index of the script, starting at 1.
pub fn get_column(&self) -> usize {
self.column
}
}
/// Compiled script result.
pub struct CompiledScript {
pub(super) name: CString,
pub(super) value_type: ValueType,
pub(super) script_type: ScriptType,
pub(super) first_node: usize,
pub(super) parameters: Vec<CompiledScriptParameter>,
pub(super) file: usize,
pub(super) line: usize,
pub(super) column: usize
}
impl CompiledScript {
/// Get the name of the script.
pub fn get_name(&self) -> &str {
self.name.to_str().unwrap()
}
/// Get the name of the script as a null terminated C string.
pub fn get_name_cstr(&self) -> &CStr {
&self.name
}
/// Get the return value type.
pub fn get_value_type(&self) -> ValueType {
self.value_type
}
/// Get the script type.
pub fn get_type(&self) -> ScriptType {
self.script_type
}
/// Get the index of the first node.
pub fn get_first_node_index(&self) -> usize {
self.first_node
}
/// Get the file index of the script, starting at 0.
///
/// This corresponds to [`CompiledScriptData::get_files`].
pub fn get_file(&self) -> usize {
self.file
}
/// Get the line index of the script, starting at 1.
pub fn get_line(&self) -> usize {
self.line
}
/// Get the column index of the script, starting at 1.
pub fn get_column(&self) -> usize {
self.column
}
/// Get the script parameters for this function.
pub fn get_parameters(&self) -> &[CompiledScriptParameter] {
&self.parameters
}
}
/// Compiled global result.
pub struct CompiledGlobal {
pub(super) name: CString,
pub(super) value_type: ValueType,
pub(super) first_node: usize,
pub(super) file: usize,
pub(super) line: usize,
pub(super) column: usize
}
impl CompiledGlobal {
/// Get the name of the global.
pub fn get_name(&self) -> &str {
self.name.to_str().unwrap()
}
/// Get the name of the global as a null terminated C string.
pub fn get_name_cstr(&self) -> &CStr {
&self.name
}
/// Get the value type.
pub fn get_value_type(&self) -> ValueType {
self.value_type
}
/// Get the index of the first node.
pub fn get_first_node_index(&self) -> usize {
self.first_node
}
/// Get the file index of the global, starting at 0.
///
/// This corresponds to [`CompiledScriptData::get_files`].
pub fn get_file(&self) -> usize {
self.file
}
/// Get the line index of the global, starting at 1.
pub fn get_line(&self) -> usize {
self.line
}
/// Get the column index of the global, starting at 1.
pub fn get_column(&self) -> usize {
self.column
}
}
/// Compiled node result.
pub struct CompiledNode {
pub(super) node_type: NodeType,
pub(super) value_type: ValueType,
pub(super) data: Option<NodeData>,
pub(super) string_data: Option<CString>,
pub(super) next_node: Option<usize>,
pub(super) index: Option<u16>,
pub(super) file: usize,
pub(super) line: usize,
pub(super) column: usize
}
impl CompiledNode {
/// Get the type of node
pub fn get_type(&self) -> NodeType {
self.node_type
}
/// Get the return value type.
pub fn get_value_type(&self) -> ValueType {
self.value_type
}
/// Get the data of the node, if any.
pub fn get_data(&self) -> Option<NodeData> {
self.data
}
/// Get the string data of the node, if any.
pub fn get_string_data(&self) -> Option<&str> {
match self.string_data.as_ref() {
Some(n) => Some(n.to_str().unwrap()),
None => None
}
}
/// Get the string data of the node, if any, as a null terminated C string.
pub fn get_string_data_cstr(&self) -> Option<&CStr> {
match self.string_data.as_ref() {
Some(n) => Some(n),
None => None
}
}
/// Get the next node index, if any.
pub fn get_next_node_index(&self) -> Option<usize> {
self.next_node
}
/// Get the index value, if any.
pub fn get_index(&self) -> Option<u16> {
self.index
}
/// Get the file index of the node, starting at 0.
///
/// This corresponds to [`CompiledScriptData::get_files`].
pub fn get_file(&self) -> usize {
self.file
}
/// Get the line index of the node, starting at 1.
pub fn get_line(&self) -> usize {
self.line
}
/// Get the column index of the node, starting at 1.
pub fn get_column(&self) -> usize {
self.column
}
}
/// Data unit used for scripts.
#[derive(PartialEq, Clone, Debug, Default)]
pub(crate) struct Node {
/// Value type
pub value_type: ValueType,
/// Node type
pub node_type: NodeType,
/// String data
pub string_data: Option<String>,
/// Node data
pub data: Option<NodeData>,
/// Index union
pub index: Option<u16>,
/// Parameters of the node (if a function call)
pub parameters: Option<Vec<Node>>,
/// File index the node is found on
pub file: usize,
/// Line the node is found on
pub line: usize,
/// Column the node is found on
pub column: usize
}