Type Definition rapier3d_f64::math::Orientation [−][src]
type Orientation<N> = Matrix<N, U3, U1, <DefaultAllocator as Allocator<N, U3, U1>>::Buffer>;
The orientation type.
type Orientation<N> = Matrix<N, U3, U1, <DefaultAllocator as Allocator<N, U3, U1>>::Buffer>;
The orientation type.