Enum rapier2d::geometry::ContactEvent[][src]

pub enum ContactEvent {
    Started(ColliderHandleColliderHandle),
    Stopped(ColliderHandleColliderHandle),
}

Events occurring when two collision objects start or stop being in contact (or penetration).

Variants

Event occurring when two collision objects start being in contact.

This event is generated whenever the narrow-phase finds a contact between two collision objects that did not have any contact at the last update.

Event occurring when two collision objects stop being in contact.

This event is generated whenever the narrow-phase fails to find any contact between two collision objects that did have at least one contact at the last update.

Trait Implementations

impl Clone for ContactEvent[src]

impl Copy for ContactEvent[src]

impl Debug for ContactEvent[src]

impl Hash for ContactEvent[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any
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impl<T> DowncastSync for T where
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Pointable for T

type Init = T

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type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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type Owned = T

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type Error = Infallible

The type returned in the event of a conversion error.

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    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

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