Type Alias rapier2d::geometry::Ray

source ·
pub type Ray = Ray;
Expand description

A ray that can be cast against colliders.

Aliased Type§

struct Ray {
    pub origin: OPoint<f32, Const<2>>,
    pub dir: Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>,
}

Fields§

§origin: OPoint<f32, Const<2>>

Starting point of the ray.

§dir: Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>

Direction of the ray.