1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
// Copyright 2016 PingCAP, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// See the License for the specific language governing permissions and
// limitations under the License.

// Copyright 2015 The etcd Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use std::cmp;

use self::inflights::Inflights;
use crate::raft::INVALID_INDEX;
pub mod inflights;
pub mod progress_set;

/// The state of the progress.
#[derive(Debug, PartialEq, Clone, Copy)]
pub enum ProgressState {
    /// Whether it's probing.
    Probe,
    /// Whether it's replicating.
    Replicate,
    /// Whethers it's a snapshot.
    Snapshot,
}

impl Default for ProgressState {
    fn default() -> ProgressState {
        ProgressState::Probe
    }
}

/// The progress of catching up from a restart.
#[derive(Debug, Clone, PartialEq)]
pub struct Progress {
    /// How much state is matched.
    pub matched: u64,
    /// The next index to apply
    pub next_idx: u64,
    /// When in ProgressStateProbe, leader sends at most one replication message
    /// per heartbeat interval. It also probes actual progress of the follower.
    ///
    /// When in ProgressStateReplicate, leader optimistically increases next
    /// to the latest entry sent after sending replication message. This is
    /// an optimized state for fast replicating log entries to the follower.
    ///
    /// When in ProgressStateSnapshot, leader should have sent out snapshot
    /// before and stop sending any replication message.
    pub state: ProgressState,
    /// Paused is used in ProgressStateProbe.
    /// When Paused is true, raft should pause sending replication message to this peer.
    pub paused: bool,
    /// This field is used in ProgressStateSnapshot.
    /// If there is a pending snapshot, the pendingSnapshot will be set to the
    /// index of the snapshot. If pendingSnapshot is set, the replication process of
    /// this Progress will be paused. raft will not resend snapshot until the pending one
    /// is reported to be failed.
    pub pending_snapshot: u64,
    /// This field is used in request snapshot.
    /// If there is a pending request snapshot, this will be set to the request
    /// index of the snapshot.
    pub pending_request_snapshot: u64,

    /// This is true if the progress is recently active. Receiving any messages
    /// from the corresponding follower indicates the progress is active.
    /// RecentActive can be reset to false after an election timeout.
    pub recent_active: bool,

    /// Inflights is a sliding window for the inflight messages.
    /// When inflights is full, no more message should be sent.
    /// When a leader sends out a message, the index of the last
    /// entry should be added to inflights. The index MUST be added
    /// into inflights in order.
    /// When a leader receives a reply, the previous inflights should
    /// be freed by calling inflights.freeTo.
    pub ins: Inflights,
}

impl Progress {
    /// Creates a new progress with the given settings.
    pub fn new(next_idx: u64, ins_size: usize) -> Self {
        Progress {
            matched: 0,
            next_idx,
            state: ProgressState::default(),
            paused: false,
            pending_snapshot: 0,
            pending_request_snapshot: 0,
            recent_active: false,
            ins: Inflights::new(ins_size),
        }
    }

    fn reset_state(&mut self, state: ProgressState) {
        self.paused = false;
        self.pending_snapshot = 0;
        self.state = state;
        self.ins.reset();
    }

    pub(crate) fn reset(&mut self, next_idx: u64) {
        self.matched = 0;
        self.next_idx = next_idx;
        self.state = ProgressState::default();
        self.paused = false;
        self.pending_snapshot = 0;
        self.pending_request_snapshot = INVALID_INDEX;
        self.recent_active = false;
        debug_assert!(self.ins.cap() != 0);
        self.ins.reset();
    }

    /// Changes the progress to a probe.
    pub fn become_probe(&mut self) {
        // If the original state is ProgressStateSnapshot, progress knows that
        // the pending snapshot has been sent to this peer successfully, then
        // probes from pendingSnapshot + 1.
        if self.state == ProgressState::Snapshot {
            let pending_snapshot = self.pending_snapshot;
            self.reset_state(ProgressState::Probe);
            self.next_idx = cmp::max(self.matched + 1, pending_snapshot + 1);
        } else {
            self.reset_state(ProgressState::Probe);
            self.next_idx = self.matched + 1;
        }
    }

    /// Changes the progress to a Replicate.
    #[inline]
    pub fn become_replicate(&mut self) {
        self.reset_state(ProgressState::Replicate);
        self.next_idx = self.matched + 1;
    }

    /// Changes the progress to a snapshot.
    #[inline]
    pub fn become_snapshot(&mut self, snapshot_idx: u64) {
        self.reset_state(ProgressState::Snapshot);
        self.pending_snapshot = snapshot_idx;
    }

    /// Sets the snapshot to failure.
    #[inline]
    pub fn snapshot_failure(&mut self) {
        self.pending_snapshot = 0;
    }

    /// Unsets pendingSnapshot if Match is equal or higher than
    /// the pendingSnapshot
    #[inline]
    pub fn maybe_snapshot_abort(&self) -> bool {
        self.state == ProgressState::Snapshot && self.matched >= self.pending_snapshot
    }

    /// Returns false if the given n index comes from an outdated message.
    /// Otherwise it updates the progress and returns true.
    pub fn maybe_update(&mut self, n: u64) -> bool {
        let need_update = self.matched < n;
        if need_update {
            self.matched = n;
            self.resume();
        };

        if self.next_idx < n + 1 {
            self.next_idx = n + 1
        }

        need_update
    }

    /// Optimistically advance the index
    #[inline]
    pub fn optimistic_update(&mut self, n: u64) {
        self.next_idx = n + 1;
    }

    /// Returns false if the given index comes from an out of order message.
    /// Otherwise it decreases the progress next index to min(rejected, last)
    /// and returns true.
    pub fn maybe_decr_to(&mut self, rejected: u64, last: u64, request_snapshot: u64) -> bool {
        if self.state == ProgressState::Replicate {
            // the rejection must be stale if the progress has matched and "rejected"
            // is smaller than "match".
            // Or rejected equals to matched and request_snapshot is the INVALID_INDEX.
            if rejected < self.matched
                || (rejected == self.matched && request_snapshot == INVALID_INDEX)
            {
                return false;
            }
            if request_snapshot == INVALID_INDEX {
                self.next_idx = self.matched + 1;
            } else {
                self.pending_request_snapshot = request_snapshot;
            }
            return true;
        }

        // The rejection must be stale if "rejected" does not match next - 1.
        // Do not consider it stale if it is a request snapshot message.
        if (self.next_idx == 0 || self.next_idx - 1 != rejected)
            && request_snapshot == INVALID_INDEX
        {
            return false;
        }

        // Do not decrease next index if it's requesting snapshot.
        if request_snapshot == INVALID_INDEX {
            self.next_idx = cmp::min(rejected, last + 1);
            if self.next_idx < 1 {
                self.next_idx = 1;
            }
        } else if self.pending_request_snapshot == INVALID_INDEX {
            // Allow requesting snapshot even if it's not Replicate.
            self.pending_request_snapshot = request_snapshot;
        }
        self.resume();
        true
    }

    /// Determine whether progress is paused.
    #[inline]
    pub fn is_paused(&self) -> bool {
        match self.state {
            ProgressState::Probe => self.paused,
            ProgressState::Replicate => self.ins.full(),
            ProgressState::Snapshot => true,
        }
    }

    /// Resume progress
    #[inline]
    pub fn resume(&mut self) {
        self.paused = false;
    }

    /// Pause progress.
    #[inline]
    pub fn pause(&mut self) {
        self.paused = true;
    }

    /// Update inflight msgs and next_idx
    pub fn update_state(&mut self, last: u64) {
        match self.state {
            ProgressState::Replicate => {
                self.optimistic_update(last);
                self.ins.add(last);
            }
            ProgressState::Probe => self.pause(),
            ProgressState::Snapshot => panic!(
                "updating progress state in unhandled state {:?}",
                self.state
            ),
        }
    }
}