[][src]Module radiate::models::evtree::evenv

Structs

TreeEnvionment

unique mutations: start_height height of the starting tree to generate max height the maximum height of a tree network mutation rate the probability of mutating the neural network inside a node node add rate the probability of adding a node to a crossovered tree gut rate the probability of re-initalizing a neural network for a tree and changing the node's output shuffle rate the probability of randomly mixing up the tree and rebalancing it - results in a balanced tree layer mutate the probability of randomly mutating the weights and biases of the current layer of the neural network weight rate the probability of either editing the current weight, or reinitalizing it with a new random number weight transform if the generated random number is less than weight_rate, edit that number in the layer of the neural network by multiplying it by +/- weight_transform