[][src]Module radiate::engine::niche

Structs

Niche

A species is meant to keep track of fitness scores of eachof it's members, and a mascot. The mascot is the representation of the species by a Type member in the population. It also holds the number of age it's been alive

NicheMember

Species member tuple struct to keep track of members and their fitness scores for each species, this decision was made to favor runtime over memory