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pub mod prelude;
pub mod models;
pub mod engine;
pub use models::{
evtree::{
evtree::Evtree,
node::Node,
network::NeuralNetwork,
evenv::TreeEnvionment
},
neat::{
neuron::{Neuron, NodeType, Activation},
edge::Edge,
counter::Counter,
neat::Neat,
neatenv::NeatEnvironment,
}
};
pub use engine::{
population::*,
genome::Genome,
problem::Problem,
niche::Niche,
generation::Generation,
genocide::Genocide,
environment::Envionment
};
pub fn defualt_evtree_env() -> TreeEnvionment {
TreeEnvionment::new()
.set_input_size(2)
.set_outputs(vec![0, 1])
.set_start_height(2)
.set_max_height(3)
.set_network_mutation_rate(0.5)
.set_node_add_rate(0.1)
.set_gut_rate(0.05)
.set_shuffle_rate(0.05)
.set_layer_mutate_rate(0.8)
.set_weight_mutate_rate(0.8)
.set_weight_transform_rate(5.0)
}
pub fn default_neat_env() -> NeatEnvironment {
NeatEnvironment::new()
.set_input_size(3)
.set_output_size(1)
.set_weight_mutate_rate(0.8)
.set_edit_weights(0.1)
.set_weight_perturb(2.0)
.set_new_node_rate(0.03)
.set_new_edge_rate(0.04)
.set_reactivate(0.25)
.set_c1(1.0)
.set_c2(1.0)
.set_c3(0.4)
.set_activation_functions(vec![Activation::Sigmoid])
.start_innov_counter()
}