Expand description
Modules
- ActorCell is reference counted actor which can be passed around as needed
- Actor error types
- Messages which are built-in for
ractor
’s processing routines - Supervision management logic
Structs
- ActorRuntime is a struct which represents the actor. This struct is consumed by the
start
operation, but results in an ActorRef to communicate and operate with
Traits
- Actor defines the behavior of an Actor. It specifies the Message type, State type, and all processing logic for the actor