pub struct DynamicSupervisor;Implementations§
Source§impl DynamicSupervisor
impl DynamicSupervisor
pub async fn spawn( name: ActorName, startup_args: DynamicSupervisorOptions, ) -> Result<(ActorRef<DynamicSupervisorMsg>, JoinHandle<()>), SpawnErr>
pub async fn spawn_linked<T: Actor>( name: ActorName, handler: T, startup_args: T::Arguments, supervisor: ActorCell, ) -> Result<(ActorRef<T::Msg>, JoinHandle<()>), SpawnErr>
pub async fn spawn_child( sup_ref: ActorRef<DynamicSupervisorMsg>, spec: ChildSpec, ) -> Result<(), ActorProcessingErr>
pub async fn terminate_child( sup_ref: ActorRef<DynamicSupervisorMsg>, child_id: String, ) -> Result<(), ActorProcessingErr>
Trait Implementations§
Source§impl Actor for DynamicSupervisor
impl Actor for DynamicSupervisor
Source§fn post_stop<'life0, 'life1, 'async_trait>(
&'life0 self,
_myself: ActorRef<Self::Msg>,
_state: &'life1 mut Self::State,
) -> Pin<Box<dyn Future<Output = Result<(), ActorProcessingErr>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn post_stop<'life0, 'life1, 'async_trait>(
&'life0 self,
_myself: ActorRef<Self::Msg>,
_state: &'life1 mut Self::State,
) -> Pin<Box<dyn Future<Output = Result<(), ActorProcessingErr>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Called if the supervisor stops normally (e.g. .stop(None)).
For meltdown stops, we skip this, but we still store final state for testing.
Source§type Msg = DynamicSupervisorMsg
type Msg = DynamicSupervisorMsg
The message type for this actor
Source§type State = DynamicSupervisorState
type State = DynamicSupervisorState
The type of state this actor manages internally
Source§type Arguments = DynamicSupervisorOptions
type Arguments = DynamicSupervisorOptions
Initialization arguments
Source§fn pre_start<'life0, 'async_trait>(
&'life0 self,
_myself: ActorRef<Self::Msg>,
options: Self::Arguments,
) -> Pin<Box<dyn Future<Output = Result<Self::State, ActorProcessingErr>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn pre_start<'life0, 'async_trait>(
&'life0 self,
_myself: ActorRef<Self::Msg>,
options: Self::Arguments,
) -> Pin<Box<dyn Future<Output = Result<Self::State, ActorProcessingErr>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Invoked when an actor is being started by the system. Read more
Source§fn handle<'life0, 'life1, 'async_trait>(
&'life0 self,
myself: ActorRef<Self::Msg>,
msg: Self::Msg,
state: &'life1 mut Self::State,
) -> Pin<Box<dyn Future<Output = Result<(), ActorProcessingErr>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn handle<'life0, 'life1, 'async_trait>(
&'life0 self,
myself: ActorRef<Self::Msg>,
msg: Self::Msg,
state: &'life1 mut Self::State,
) -> Pin<Box<dyn Future<Output = Result<(), ActorProcessingErr>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Handle the incoming message from the event processing loop. Unhandled panickes will be
captured and sent to the supervisor(s) Read more
Source§fn handle_supervisor_evt<'life0, 'life1, 'async_trait>(
&'life0 self,
myself: ActorRef<Self::Msg>,
evt: SupervisionEvent,
state: &'life1 mut Self::State,
) -> Pin<Box<dyn Future<Output = Result<(), ActorProcessingErr>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn handle_supervisor_evt<'life0, 'life1, 'async_trait>(
&'life0 self,
myself: ActorRef<Self::Msg>,
evt: SupervisionEvent,
state: &'life1 mut Self::State,
) -> Pin<Box<dyn Future<Output = Result<(), ActorProcessingErr>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Handle the incoming supervision event. Unhandled panics will be captured and
sent the the supervisor(s). The default supervision behavior is to exit the
supervisor on any child exit. To override this behavior, implement this function. Read more
Source§fn post_start<'life0, 'life1, 'async_trait>(
&'life0 self,
myself: ActorRef<Self::Msg>,
state: &'life1 mut Self::State,
) -> Pin<Box<dyn Future<Output = Result<(), Box<dyn Error + Send + Sync>>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn post_start<'life0, 'life1, 'async_trait>(
&'life0 self,
myself: ActorRef<Self::Msg>,
state: &'life1 mut Self::State,
) -> Pin<Box<dyn Future<Output = Result<(), Box<dyn Error + Send + Sync>>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Invoked after an actor has started. Read more
Source§fn spawn<'async_trait>(
name: Option<String>,
handler: Self,
startup_args: Self::Arguments,
) -> Pin<Box<dyn Future<Output = Result<(ActorRef<Self::Msg>, JoinHandle<()>), SpawnErr>> + Send + 'async_trait>>where
Self: 'async_trait,
fn spawn<'async_trait>(
name: Option<String>,
handler: Self,
startup_args: Self::Arguments,
) -> Pin<Box<dyn Future<Output = Result<(ActorRef<Self::Msg>, JoinHandle<()>), SpawnErr>> + Send + 'async_trait>>where
Self: 'async_trait,
Spawn an actor of this type, which is unsupervised, automatically starting Read more
Source§fn spawn_linked<'async_trait>(
name: Option<String>,
handler: Self,
startup_args: Self::Arguments,
supervisor: ActorCell,
) -> Pin<Box<dyn Future<Output = Result<(ActorRef<Self::Msg>, JoinHandle<()>), SpawnErr>> + Send + 'async_trait>>where
Self: 'async_trait,
fn spawn_linked<'async_trait>(
name: Option<String>,
handler: Self,
startup_args: Self::Arguments,
supervisor: ActorCell,
) -> Pin<Box<dyn Future<Output = Result<(ActorRef<Self::Msg>, JoinHandle<()>), SpawnErr>> + Send + 'async_trait>>where
Self: 'async_trait,
Spawn an actor of this type with a supervisor, automatically starting the actor Read more
Auto Trait Implementations§
impl Freeze for DynamicSupervisor
impl RefUnwindSafe for DynamicSupervisor
impl Send for DynamicSupervisor
impl Sync for DynamicSupervisor
impl Unpin for DynamicSupervisor
impl UnwindSafe for DynamicSupervisor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> Message for T
impl<T> Message for T
Source§fn from_boxed(m: BoxedMessage) -> Result<Self, BoxedDowncastErr>
fn from_boxed(m: BoxedMessage) -> Result<Self, BoxedDowncastErr>
Convert a BoxedMessage to this concrete type
Source§fn box_message(self, pid: &ActorId) -> Result<BoxedMessage, BoxedDowncastErr>
fn box_message(self, pid: &ActorId) -> Result<BoxedMessage, BoxedDowncastErr>
Convert this message to a BoxedMessage