[−][src]Module quicksilver::input
A collection of polling input structures
The Keyboard is indexed by Keys, allowing polling of a button state. The Mouse tracks the standard three buttons, the mouse wheel, and the mouse position.
Structs
Gamepad | A queryable traditional 2-stick gamepad |
Keyboard | A structure that stores each key's state |
Mouse | A simple mouse cursor abstraction |
Enums
ButtonState | The current state of a button |
GamepadAxis | The axes a gamepad can report |
GamepadButton | A button on a gamepad |
Key | |
MouseButton | The different buttons a user can press on a mouse |
MouseCursor | Mouse cursor styles |