[][src]Struct quicksilver::graphics::Color

pub struct Color {
    pub r: f32,
    pub g: f32,
    pub b: f32,
    pub a: f32,
}

An RGBA color represented by normalized floats

Fields

r: f32

The red component of the color

g: f32

The green component of the color

b: f32

The blue component of the color

a: f32

The alpha component of the color

Methods

impl Color[src]

pub fn with_red(self, r: f32) -> Color[src]

Create an identical color with a different red component

pub fn with_green(self, g: f32) -> Color[src]

Create an identical color with a different green component

pub fn with_blue(self, b: f32) -> Color[src]

Create an identical color with a different blue component

pub fn with_alpha(self, a: f32) -> Color[src]

Create an identical color with a different alpha component

pub fn multiply(self, other: Color) -> Color[src]

Blend two colors by multiplying their components

pub fn from_rgba(red: u8, green: u8, blue: u8, a: f32) -> Color[src]

Create a color from a common RGBA definition

pub fn from_hex(hex: &str) -> Color[src]

Create a color from a hexadecimal code

impl Color[src]

pub const WHITE: Color[src]

pub const BLACK: Color[src]

pub const RED: Color[src]

pub const ORANGE: Color[src]

pub const YELLOW: Color[src]

pub const GREEN: Color[src]

pub const CYAN: Color[src]

pub const BLUE: Color[src]

pub const MAGENTA: Color[src]

pub const PURPLE: Color[src]

pub const INDIGO: Color[src]

Trait Implementations

impl Default for Color[src]

impl Clone for Color[src]

impl PartialEq<Color> for Color[src]

impl<'a> From<Color> for Background<'a>[src]

impl Copy for Color[src]

impl Debug for Color[src]

impl VertexConstructor<FillVertex, Vertex> for Color[src]

impl VertexConstructor<StrokeVertex, Vertex> for Color[src]

impl Serialize for Color[src]

impl<'de> Deserialize<'de> for Color[src]

Auto Trait Implementations

impl Send for Color

impl Unpin for Color

impl Sync for Color

impl UnwindSafe for Color

impl RefUnwindSafe for Color

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> SetParameter for T

impl<T> Scalar for T where
    T: Copy + PartialEq<T> + Any + Debug
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
[src]

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 

impl<T> Downcast for T where
    T: Any

impl<T> Slottable for T where
    T: Copy
[src]

impl<F, Input, VertexType> VertexConstructor<Input, VertexType> for F where
    F: Fn(Input) -> VertexType, 

impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
[src]