[][src]Type Definition quick_maths::Transform3

type Transform3<T = DefaultFloat> = Transform<T, 3>;

2D transformation, where 3 represents the dimension of the matrix used.

Implementations

impl<T: Float> Transform3<T>[src]

pub fn scale(by: Vec2<T>) -> Self[src]

pub fn rot(theta: T) -> Self[src]

pub fn translate(by: Vec2<T>) -> Self[src]

pub fn apply_point(&self, v: Vec2<T>) -> Vec2<T>[src]