Expand description
§Quadtree Simple
quadtree_simple
is a library for efficiently storing and querying points in 2D space using a quadtree data structure.
§Features
- Efficiently store and query points in 2D space
- Supports querying by rectangle and circle
- Easy to use with a simple API
§Examples
Here’s a simple example of how to use quadtree_simple
:
use quadtree_simple::{Point, Qrect, Quadtree};
let size = 50.0;
let mut qt = Quadtree::new(Qrect::new(size, size, size, size), /* points per rect */4);
let mut qt = Quadtree::new(Qrect::corners(/*top left*/(0., 0.), /*top right*/(50., 50.)), 4);
let width = 50.; let height = 50.;
let mut qt = Quadtree::new(Qrect::screen_size(width, height), 4);
// if you don't insert anything declaration is needed
let mut qt:Quadtree<bool> = Quadtree::new(Qrect::screen_size(width, height), 4);
qt.insert(&Point::new(25., 25., false));
let found = qt.query_rect(&Qrect::range(25., 25., 1.));
For more examples, see the Examples section.
§Installation
Add this to your Cargo.toml
:
[dependencies]
quadtree_simple = "0.1.0"
Then run cargo build
to build your project.
§License
quadtree_simple
is licensed under the MIT license. See LICENSE for more details.