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//! Client and server abstraction to make a socket-like connection
//! on both desktop and web.
//!
//! Works through TCP on the desktop and through WebSocket on web.
//! Server will be capable to receive connections with both TCP and WebSocket
//! and QuadSocket client will automatically use the only web tech available on 
//! the current platform

pub mod client;

#[cfg(not(target_arch = "wasm32"))]
pub mod server;

#[cfg(not(target_arch = "wasm32"))]
mod protocol;