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//! # QStorage. //! //! > File system based object storage, can also be used as a persistent KV database. //! //! * This is a file system based single-threaded object storage system. //! Currently, there is no multi-threading support, no read-write locks, //! and no isolation locks. //! //! * The data is stored as a shard file in the file system. You can //! define the size of the shard. The fragment content is divided into //! blocks. Again, you can customize the block size. //! //! * Equivalent to the file system, the data is divided into multiple //! blocks. When writing, the block index position is recorded. Deleting //! data marks only the block as invalid and does not delete the block //! data. When the next data arrives, it writes the failed block, //! overwriting the old data. The current version does not implement file //! defragmentation, so there may be invalid data fragmentation, but it //! does not affect normal use, but it wastes storage space. //! //! * The system does not implement file information, just ordinary //! KV storage. Note that if you need to store file information, //! rely on other implementations to store file information. //! //! ``` //! extern crate qstorage; //! //! use qstorage::QStorage; //! use std::io::Error; //! //! fn main() -> Result<(), Error> { //! let dirname = String::from("./storage"); //! let mut storage = QStorage::new(dirname, 10737418240, 1048576)?; //! //! storage.ready()?; //! //! let key = String::from("hello"); //! let value = "word".as_bytes().to_vec(); //! //! storage.insert(key.clone(), value)?; //! //! if let Some(data) = storage.get(key)? { //! println!("{}", String::from_utf8_lossy(data.as_slice())); //! } //! //! storage.closed()?; //! Ok(()) //! } //!``` //! // mod. mod storage; mod engine; mod util; mod fs; // use. use std::io::Error; use std::io::ErrorKind; use std::path::Path; use engine::Engine; use engine::Index; use storage::Chunk; /// ## Object storage instance. /// /// * `path_name` Storage root directory. /// * `chunk_size` Slice file size. /// * `block_size` Block size. /// * `context` Options file descriptor. /// * `db_context` Indexs file descriptor. /// * `drop_context` Drop indexs file descriptor. pub struct QStorage { pub path_name: String, pub chunk_size: u64, pub block_size: u64, pub engine: Engine, pub path: &'static str, pub db_path: &'static str, pub drop_path: &'static str } impl QStorage { /// ## Create an object storage instance. /// Initialize an instance with the given configuration. /// /// ## example /// ``` /// let dirname = String::from("./storage"); /// QStorage::new(dirname, 10737418240, 1048576)?; /// ``` pub fn new (dirname: String, chunk_size: u64, block_size: u64) -> Result<Self, Error> { let engine = Engine::new(dirname.clone(), chunk_size, block_size); Ok(QStorage { path_name: dirname, chunk_size: chunk_size, block_size: block_size, drop_path: "drop.index.qs", db_path: "db.index.qs", path: "index.qs", engine: engine }) } /// ## Initialization instance. /// Preparation before work. /// /// ## example /// ``` /// let dirname = String::from("./storage"); /// QStorage::new(dirname, 10737418240, 1048576)?.ready()?; /// ``` pub fn ready (&mut self) -> Result<&mut Self, Error> { self.parse_core()?; self.parse_drop()?; self.parse_index()?; Ok(self) } /// ## Turn off the storage system. /// > Used for shutdown processing. /// /// * This is a required operation. You must do the final cleanup /// before each shutdown, save the state, you can also call this /// function each time you need to save the state. /// * This operation will write the memory data to the file system. /// * For example, listen to the exit event of the process, and then /// call this function. /// /// ## example /// ``` /// let dirname = String::from("./storage"); /// QStorage::new(dirname, 10737418240, 1048576)?.ready()?.closed()?; /// ``` pub fn closed (&mut self) -> Result<(), Error> { self.sync_core()?; self.sync_drop()?; self.sync_index()?; Ok(()) } /// ## Write data to file storage. /// Write key pair data to the file system. /// /// ## example /// ``` /// let dirname = String::from("./storage"); /// let mut qstorage = QStorage::new(dirname, 10737418240, 1048576)?.ready()?; /// qstorage.insert(String::from("hello"), "word".as_bytes().to_vec())?; /// ``` pub fn insert (&mut self, key: String, value: Vec<u8>) -> Result<(), Error> { self.engine.insert(key, value) } /// ## Retrieve data. /// Get data based on the specified key. /// /// ## example /// ``` /// let dirname = String::from("./storage"); /// let mut qstorage = QStorage::new(dirname, 10737418240, 1048576)?.ready()?; /// qstorage.insert(String::from("hello"), "word".as_bytes().to_vec())?; /// qstorage.get(String::from("hello"))?; /// ``` pub fn get (&mut self, key: String) -> Result<Option<Vec<u8>>, Error> { self.engine.get(key) } /// ## Delete data. /// Remove data based on the specified key. /// /// ## example /// ``` /// let dirname = String::from("./storage"); /// let mut qstorage = QStorage::new(dirname, 10737418240, 1048576)?.ready()?; /// qstorage.insert(String::from("hello"), "word".as_bytes().to_vec())?; /// qstorage.remove(String::from("hello"))?; /// ``` pub fn remove (&mut self, key: String) -> bool { self.engine.remove(key) } /// ## Synchronization core configuration. /// This function is mainly used to write the list of fragment files /// opened by the current engine to the file system. After persistence, /// it is used as the basis for the next open. fn sync_core (&mut self) -> Result<(), Error> { let mut data: String = String::new(); // Traversing the slice group. let mut i: usize = 1; let len = &self.engine.storage.chunks.len(); for value in &self.engine.storage.chunks { if let Some(context) = &value.context { let metadata = context.metadata()?; let opt = match i == *len { // Check if the tail is reached, // if the tail is reached, // no separator is needed. false => format!("{}-{}+", value.name, metadata.len()), true => format!("{}-{}", value.name, metadata.len()) }; // Add a spliced unit. data.push_str(opt.as_str()); } // Used to record the position // of the current loop. i += 1; } // Write fragmentation information to // the configuration file. let dirname = Path::new(&self.path_name); fs::write(&dirname.join(&self.path), data.as_bytes())?; Ok(()) } /// ## Synchronous index. /// The index inside the synchronization engine is cached /// in memory, and the in-memory index is persisted in /// the file system. fn sync_index (&mut self) -> Result<(), Error> { let mut data: String = String::new(); // Traverse internal index. // Splicing into a String unit. let mut i: usize = 1; let len = &self.engine.indexs.len(); for (key, value) in &self.engine.indexs { let indexs = util::join(value.blocks.clone(), "+"); let head = format!("{}-{}", key, value.count); let index = match i == *len { // Check if the tail is reached, // if the tail is reached, // no separator is needed. false => format!("{}|{}/", head, indexs), true => format!("{}|{}", head, indexs) }; // Add a spliced unit. data.push_str(index.as_str()); i += 1; } // Write all String units to the file system. let dirname = Path::new(&self.path_name); fs::write(&dirname.join(&self.db_path), data.as_bytes())?; Ok(()) } /// ## Parsing stored index files. /// Read the contents of the stored index file, /// format it as index data, and cache it in memory. fn parse_index (&mut self) -> Result<(), Error> { let dirname = Path::new(&self.path_name); let data = fs::read(&dirname.join(&self.db_path))?; let values: Vec<&str> = data.split("/").collect(); // Traversing the indexed String // unit that has been split, // Write HashMap. for value in values { if value.len() > 0 { let head_and_indexs: Vec<&str> = value.split("|").collect(); let head = head_and_indexs[0]; let index = head_and_indexs[1]; let name_and_count: Vec<&str> = head.split("-").collect(); let name = name_and_count[0]; let count = name_and_count[1]; let index_str: Vec<&str> = index.split("+").collect(); let indexs = util::parse(index_str)?; self.engine.indexs.insert(name.to_string(), Index { blocks: indexs, count: match count.parse::<u64>() { Err(_) => return Err(Error::new(ErrorKind::InvalidInput, "parse index error")), Ok(x) => x } }); } } Ok(()) } /// ## Synchronous invalidation index. /// Transfer the invalid fragment index stored in /// memory to the file system for storage. fn sync_drop (&mut self) -> Result<(), Error> { let dirname = Path::new(&self.path_name); let data = util::join(self.engine.drop_blocks.clone(), "+"); fs::write(&dirname.join(&self.drop_path), data.as_bytes())?; Ok(()) } /// ## Parsing invalid fragment index. /// Transfer the invalid fragment index stored in /// the file system to the memory. fn parse_drop (&mut self) -> Result<(), Error> { let dirname = Path::new(&self.path_name); let data = fs::read(&dirname.join(&self.drop_path))?; if data.len() > 0 { let index_arr: Vec<&str> = data.split("+").collect(); let drops = util::parse(index_arr)?; self.engine.drop_blocks = drops; } Ok(()) } /// ## Analyze core configuration. /// Read the list of fragment files stored in the /// file system and details, and transfer them /// to memory. fn parse_core (&mut self) -> Result<(), Error> { let dirname = Path::new(&self.path_name); if fs::metadata(&dirname.join(&self.path))?.len() <= 4 { // If the core has not been initialized. // Initialize the core. self.engine.storage.create()?; self.sync_core()?; } else { // The core has been initialized. // read the core configuration. let mut chunks: Vec<Chunk> = Vec::new(); let data = fs::read(&dirname.join(&self.path))?; let chunk_arr: Vec<&str> = data.split("+").collect(); // Traversing the fragment file // String unit. for value in chunk_arr { let name_and_count: Vec<&str> = value.split("-").collect(); let name = name_and_count[0]; let size = match name_and_count[1].parse::<u64>() { Err(_) => return Err(Error::new(ErrorKind::InvalidInput, "parse core error")), Ok(x) => x }; chunks.push(Chunk { name: name.to_string(), context: None, size }); } // Initialize the fragment list of the // core storage module. self.engine.storage.from(chunks)?; } Ok(()) } }