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CacheManager

Struct CacheManager 

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pub struct CacheManager {
    pub root: PathBuf,
    pub pyroduct: Option<Dependency>,
    pub author: String,
}

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§root: PathBuf§pyroduct: Option<Dependency>§author: String

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impl CacheManager

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pub async fn new( root: &Path, pyroduct: Option<Dependency>, author: String, ) -> Result<Self, CacheError>

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pub async fn from_env() -> Result<Self, CacheError>

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pub async fn init(&self) -> Result<(), CacheError>

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pub async fn purge(&self) -> Result<(), CacheError>

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pub async fn purge_capabilities(&self) -> Result<(), CacheError>

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pub async fn purge_modules(&self) -> Result<(), CacheError>

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pub async fn list_available_capabilities( &self, ) -> Result<Vec<(String, String, String)>, CacheError>

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pub fn capabilities_base_dir(&self) -> PathBuf

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pub fn capabilities_dir( &self, author: &str, name: &str, version: &str, ) -> PathBuf

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pub fn interface_dir(&self, author: &str, name: &str, version: &str) -> PathBuf

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pub fn modules_base_dir(&self) -> PathBuf

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pub fn module_dir(&self, author: &str, name: &str, version: &str) -> PathBuf

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pub async fn list_available_modules( &self, ) -> Result<Vec<(String, String, String)>, CacheError>

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pub fn interfaces_base_dir(&self) -> PathBuf

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pub async fn capability_interface_spec( &self, author: &str, name: &str, version: &str, ) -> Result<String, CacheError>

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pub async fn capability_binary_path( &self, author: &str, name: &str, version: &str, ) -> Result<PathBuf, CacheError>

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pub async fn capability_config_spec( &self, author: &str, name: &str, version: &str, ) -> Result<Option<String>, CacheError>

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pub async fn remove_module( &self, author: &str, name: &str, version: &str, ) -> Result<(), CacheError>

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pub async fn get_named_binary( &self, author: &str, package: &str, version: &str, ) -> Result<PlaybookBinary, CacheError>

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pub async fn get_named_source( &self, author: &str, package: &str, version: &str, ) -> Result<PlaybookSource, CacheError>

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pub async fn write_artifacts( &self, artifacts: &Artifacts, ) -> Result<(), CacheError>

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pub async fn load_playbook( &self, playbook: PlaybookIdent, remotes: HashMap<CapabilityIdent, RemoteAddress>, log_dir: impl AsRef<Path>, input_dir: impl AsRef<Path>, output_dir: impl AsRef<Path>, num_workers: usize, ) -> Result<LoadedPlaybook, CacheError>

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pub fn convert_anon_playbook(&self, playbook: AnonPlaybook) -> PlaybookSource

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