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Builder

Struct Builder 

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pub struct Builder {
    pub root: PathBuf,
    pub target_dir: PathBuf,
    pub pyroduct_dep: Dependency,
    pub config: PyroductConfig,
    pub build_slots: usize,
    pub cache_manager: Arc<CacheManager>,
}

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§root: PathBuf§target_dir: PathBuf§pyroduct_dep: Dependency§config: PyroductConfig§build_slots: usize§cache_manager: Arc<CacheManager>

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impl Builder

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pub async fn new( root: &Path, config: PyroductConfig, cache_manager: Arc<CacheManager>, ) -> Result<Self, CacheError>

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pub async fn from_env( cache_manager: Arc<CacheManager>, ) -> Result<Self, CacheError>

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pub async fn compile_anon( &self, playbook: &AnonPlaybook, ) -> Result<PlaybookBinary, BuildError>

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pub async fn compile( &self, source: &PlaybookSource, ) -> Result<PlaybookBinary, BuildError>

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